From fee17aefe6b727ec790568aa4994039ff94bf44e Mon Sep 17 00:00:00 2001 From: Johan Hedberg Date: Sun, 15 Mar 2009 10:49:19 -0300 Subject: Include the Paired property in the DeviceFound signals Include the Paired property in the DeviceFound signals so that a UI doesn't have to do any special lookups to know if the device is paired or not. --- src/device.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/device.h') diff --git a/src/device.h b/src/device.h index 5c230b81..3d57356b 100644 --- a/src/device.h +++ b/src/device.h @@ -53,6 +53,7 @@ struct agent *device_get_agent(struct btd_device *device); void device_set_agent(struct btd_device *device, struct agent *agent); gboolean device_is_busy(struct btd_device *device); gboolean device_is_temporary(struct btd_device *device); +gboolean device_is_paired(struct btd_device *device); void device_set_temporary(struct btd_device *device, gboolean temporary); void device_set_cap(struct btd_device *device, uint8_t cap); uint8_t device_get_cap(struct btd_device *device); -- cgit