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Bluetooth audio service API description
***************************************
Copyright (C) 2004-2007 Marcel Holtmann <marcel@holtmann.org>
Copyright (C) 2005-2007 Johan Hedberg <johan.hedberg@nokia.com>
Copyright (C) 2005-2006 Brad Midgley <bmidgley@xmission.com>
org.bluez.audio.Manager interface
=================================
Object path /org/bluez/audio
Methods
array{string, array{string}} ListDevices()
Retuns an array of elements that consist of a string
indicating the object path of a device as well as a
string list that corresponds to the set of interfaces
that the object implements.
array{string, array{string}} GetConnectedDevices()
Returns an array of elements of the same format as
ListDevices() for each device and interface which
is in a connected state.
array{string} ListHeadsets()
Returns list of headset objects that
are configured.
string DefaultHeadset()
Returns the object path for the default
headset device.
void ChangeDefaultHeadset(string path)
Changes the default headset.
string CreateHeadset(string address)
Create a new headset device and returns
its object path on return.
void RemoveHeadset(string path)
Removes a headset object and all information
related to it.
Signals void HeadsetCreated(string path)
Sent when a new headset object has been created.
void HeadsetRemoved(string path)
Sent when a headset object has been removed.
void DefaultHeadsetChanged(string path)
Sent when the default headset has changed.
org.bluez.audio.Device interface
================================
Object path(s) /org/bluez/audio/device*
Methods string GetAddress()
Returns the Bluetooth address of the remote device.
org.bluez.audio.Headset interface
=================================
Object path(s) /org/bluez/audio/device*
Methods void Connect()
void Disconnect()
boolean IsConnected()
void IndicateCall()
Indicate an incoming call on the headset
connected to the stream. Will continue to
ring the headset about every 3 seconds.
void CancelCall()
Cancel the incoming call indication.
void Play()
Open the audio connection to the headset.
void Stop()
Close the audio connection.
boolean IsPlaying()
Returns true if an audio connection to the headset
is active.
Signals void AnswerRequested()
Sent when the answer button is pressed on the headset
void Connected()
Sent when the device has been connected to.
void Disconnected()
Sent when the device has been disconnected from.
void Stopped()
Sent when the audio connection is closed
void Playing()
Sent when the audio connection is opened
void SpeakerGainChanged(uint16 gain)
The speaker gain changed.
void MicrophoneGainChanged(uint16 gain)
The microphone gain changed.
org.bluez.audio.Source interface
================================
Object path(s) /org/bluez/audio/device*
org.bluez.audio.Sink interface
==============================
Object path(s) /org/bluez/audio/device*
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