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/*
*
* BlueZ - Bluetooth protocol stack for Linux
*
* Copyright (C) 2006-2007 Nokia Corporation
* Copyright (C) 2004-2008 Marcel Holtmann <marcel@holtmann.org>
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#define AUDIO_HEADSET_INTERFACE "org.bluez.audio.Headset"
#define DEFAULT_HS_AG_CHANNEL 12
#define DEFAULT_HF_AG_CHANNEL 13
typedef enum {
HEADSET_STATE_DISCONNECTED,
HEADSET_STATE_CONNECT_IN_PROGRESS,
HEADSET_STATE_CONNECTED,
HEADSET_STATE_PLAY_IN_PROGRESS,
HEADSET_STATE_PLAYING
} headset_state_t;
typedef enum {
HEADSET_LOCK_READ = 1,
HEADSET_LOCK_WRITE = 1 << 1,
} headset_lock_t;
typedef void (*headset_stream_cb_t) (struct audio_device *dev, void *user_data);
struct headset *headset_init(struct audio_device *dev, sdp_record_t *record,
uint16_t svc);
void headset_unregister(struct audio_device *dev);
uint32_t headset_config_init(GKeyFile *config);
void headset_update(struct audio_device *dev, sdp_record_t *record, uint16_t svc);
unsigned int headset_request_stream(struct audio_device *dev,
headset_stream_cb_t cb, void *user_data);
gboolean headset_cancel_stream(struct audio_device *dev, unsigned int id);
gboolean get_hfp_active(struct audio_device *dev);
void set_hfp_active(struct audio_device *dev, gboolean active);
void headset_set_authorized(struct audio_device *dev);
int headset_connect_rfcomm(struct audio_device *dev, GIOChannel *chan);
int headset_close_rfcomm(struct audio_device *dev);
headset_state_t headset_get_state(struct audio_device *dev);
void headset_set_state(struct audio_device *dev, headset_state_t state);
int headset_get_channel(struct audio_device *dev);
int headset_get_sco_fd(struct audio_device *dev);
gboolean headset_is_active(struct audio_device *dev);
gboolean headset_lock(struct audio_device *dev, headset_lock_t lock);
gboolean headset_unlock(struct audio_device *dev, headset_lock_t lock);
gboolean headset_suspend(struct audio_device *dev, void *data);
gboolean headset_play(struct audio_device *dev, void *data);
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