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authorJoe Shaw <joeshaw@novell.com>2005-03-09 04:36:15 +0000
committerJoe Shaw <joeshaw@novell.com>2005-03-09 04:36:15 +0000
commit2958e723fc996e2dd7edfdc6ac53dcdf48323549 (patch)
treec031fe0f0f40e868f18eb3e257667856c1d9f4fc /mono/Arguments.cs
parentd96c9e465abb291cb943a1b4ec3643de4b3f6423 (diff)
2005-03-08 Joe Shaw <joeshaw@novell.com>
Fix a bunch of lifecycle and memory management problems in the mono bindings. * mono/Arguments.cs (Arguments): Implement IDisposable * mono/Bus.cs (Bus): Don't allow public instantiation. This is strictly a static class. * mono/Connection.cs: Move the DBusObjectPathVTable and associated delegates into this file. (Connection): Implement IDisposable. (Dispose): Disconnect the connection and set the raw connection pointer to IntPtr.Zero. (~Connection): Call Dispose(). (RegisterObjectPath): Added. Manages the registration of object paths so we can cleanly disconnect them at dispose/finalize time. (UnregisterObjectPath): Ditto. (set_RawConnection): Unregister all of the object paths when changing the underlying DBusConnection. Add them back onto the new connection, if any. * mono/Handler.cs: Don't implement IDisposable; it doesn't use any more unmanaged resources anymore, so it's not necessary. Move all the DBusObjectPathVTable stuff out of here. (Handler): Save references to our delegates so that they don't get finalized. Call Connection.RegisterObjectPath() instead of dbus_connection_register_object_path() directly. (Message_Called): Dispose the message after we're finished with it. * mono/Message.cs (Message): Implement IDisposable. (Dispose): Dispose the Arguments, and set the RawMessage to IntPtr.Zero. (SendWithReplyAndBlock): We own the ref to the reply that comes back from dbus_connection_send_with_reply_and_block() so add a comment about that and unref it after we've constructed a managed MethodReturn class around it. Fixes a big, big leak. * mono/ProxyBuilder.cs: Reflect into Message to get the Dispose method. (BuildSignalHandler): After we've sent the Signal message, dispose of it. (BuildMethod): Dispose of the method call and reply messages after we've sent the message and extracted the data we want from the reply. * mono/Service.cs (UnregisterObject): Don't call handler.Dispose() anymore. (Service_FilterCalled): Dispose of the message after we're finished with it.
Diffstat (limited to 'mono/Arguments.cs')
-rw-r--r--mono/Arguments.cs22
1 files changed, 15 insertions, 7 deletions
diff --git a/mono/Arguments.cs b/mono/Arguments.cs
index 41e6d15d..61ae443f 100644
--- a/mono/Arguments.cs
+++ b/mono/Arguments.cs
@@ -7,29 +7,37 @@ namespace DBus
{
// Holds the arguments of a message. Provides methods for appending
// arguments and to assist in matching .NET types with D-BUS types.
- public class Arguments : IEnumerable
+ public class Arguments : IEnumerable, IDisposable
{
// Must follow sizeof(DBusMessageIter)
internal const int DBusMessageIterSize = 14*4;
private static Hashtable dbusTypes = null;
private Message message;
- private IntPtr appenderIter = Marshal.AllocCoTaskMem(DBusMessageIterSize);
+ private IntPtr appenderIter;
private IEnumerator enumerator = null;
- internal Arguments()
+ internal Arguments (Message message)
{
+ this.appenderIter = Marshal.AllocCoTaskMem(DBusMessageIterSize);
+ this.message = message;
}
- ~Arguments()
+ private void Dispose (bool disposing)
{
Marshal.FreeCoTaskMem(appenderIter);
}
- internal Arguments(Message message)
+ public void Dispose ()
{
- this.message = message;
+ Dispose (true);
+ GC.SuppressFinalize (this);
}
-
+
+ ~Arguments()
+ {
+ Dispose (false);
+ }
+
// Checks the suitability of a D-BUS type for supporting a .NET
// type.
public static bool Suits(Type dbusType, Type type)