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-rw-r--r--qt3/server.cpp90
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+// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
+/* server.h: Qt wrapper for DBusServer
+ *
+ * Copyright (C) 2003 Zack Rusin <zack@kde.org>
+ *
+ * Licensed under the Academic Free License version 2.0
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+#include "server.h"
+#include "connection.h"
+
+#include "integrator.h"
+using DBusQt::Internal::Integrator;
+
+namespace DBusQt
+{
+
+struct Server::Private {
+ Private() : integrator( 0 ), server( 0 )
+ {}
+
+ Integrator *integrator;
+ DBusServer *server;
+ DBusError error;
+};
+
+Server::Server( const QString& addr, QObject *parent )
+ : QObject( parent )
+{
+ d = new Private;
+
+ if ( !addr.isEmpty() ) {
+ init( addr );
+ }
+}
+
+Server::~Server()
+{
+ delete d;
+}
+
+bool Server::isConnected() const
+{
+ return dbus_server_get_is_connected( d->server );
+}
+
+void Server::disconnect()
+{
+ dbus_server_disconnect( d->server );
+}
+
+QString Server::address() const
+{
+ //FIXME: leak?
+ return dbus_server_get_address( d->server );
+}
+
+void Server::listen( const QString& addr )
+{
+ if ( !d->server ) {
+ init( addr );
+ }
+}
+
+void Server::init( const QString& addr )
+{
+ d->server = dbus_server_listen( addr.ascii(), &d->error );
+ d->integrator = new Integrator( d->server, this );
+ connect( d->integrator, SIGNAL(newConnection(Connection*)),
+ SIGNAL(newConnection(Connection*)) );
+}
+
+}
+
+
+#include "server.moc"