| Commit message (Collapse) | Author | Age | Files | Lines |
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Patch from Tambet Ingo <tambet@ximian.com>
* mono/DBusType/Array.cs (Get): Get the underlying element type by
calling type.GetElementType(). The code previously depended on
broken Mono behavior, which was fixed in Mono 1.1.3.
* mono/DBusType/Dict.cs (constructor): Fix the parameters for
Activator.CreateInstance() so that the class's constructor is
called with the right parameters.
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* mono/DBusType/Byte.cs, mono/DBusType/Int32.cs,
mono/DBusType/Int64.cs, mono/DBusType/UInt32.cs,
mono/DBusType/UInt64.cs: Use Enum.GetUnderlyingType() instead of
Type.UnderlyingSystemType to get the actual system type
underneath. This code previously depended on the broken Mono
behavior, which was fixed in 1.1.3.
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mono version and use new -pkg flag.
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system type (Byte, Int32, UInt32, Int64, UInt64)
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it in the case of an array of OBJECT_PATH objects.
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