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/* -*- mode: C; c-file-style: "gnu" -*- */
/* dbus-server-debug.h In-proc debug server implementation
*
* Copyright (C) 2003 CodeFactory AB
*
* Licensed under the Academic Free License version 1.2
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "dbus-internals.h"
#include "dbus-server-debug.h"
#include "dbus-transport-debug.h"
#include "dbus-connection-internal.h"
#include "dbus-hash.h"
#ifdef DBUS_BUILD_TESTS
/**
* @defgroup DBusServerDebug DBusServerDebug
* @ingroup DBusInternals
* @brief In-process debug server used in unit tests.
*
* Types and functions related to DBusServerDebug.
* This is used for unit testing.
*
* @{
*/
/**
* Default timeout interval when reading or writing.
*/
#define DEFAULT_INTERVAL 10
/**
* Opaque object representing a debug server implementation.
*/
typedef struct DBusServerDebug DBusServerDebug;
/**
* Implementation details of DBusServerDebug. All members
* are private.
*/
struct DBusServerDebug
{
DBusServer base; /**< Parent class members. */
char *name; /**< Server name. */
};
/* Not thread safe, but OK since we don't use
* threads in the bus
*/
static DBusHashTable *server_hash;
static void
debug_finalize (DBusServer *server)
{
}
static void
debug_handle_watch (DBusServer *server,
DBusWatch *watch,
unsigned int flags)
{
}
static void
debug_disconnect (DBusServer *server)
{
}
static DBusServerVTable debug_vtable = {
debug_finalize,
debug_handle_watch,
debug_disconnect
};
/**
* Looks up a server by its name.
*
* @param server_name the server name.
* @returns the server, or #NULL if none exists.
*/
DBusServer*
_dbus_server_debug_lookup (const char *server_name)
{
if (!server_hash)
return NULL;
return _dbus_hash_table_lookup_string (server_hash, server_name);
}
/**
* Creates a new debug server.
*
* @param server_name the name of the server.
* @param result address where a result code can be returned.
* @returns a new server, or #NULL on failure.
*/
DBusServer*
_dbus_server_debug_new (const char *server_name,
DBusResultCode *result)
{
DBusServerDebug *debug_server;
if (!server_hash)
{
server_hash = _dbus_hash_table_new (DBUS_HASH_STRING, NULL, NULL);
if (!server_hash)
{
dbus_set_result (result, DBUS_RESULT_NO_MEMORY);
return NULL;
}
}
if (_dbus_hash_table_lookup_string (server_hash, server_name) != NULL)
{
dbus_set_result (result, DBUS_RESULT_ADDRESS_IN_USE);
return NULL;
}
debug_server = dbus_new0 (DBusServerDebug, 1);
if (debug_server == NULL)
return NULL;
debug_server->name = _dbus_strdup (server_name);
if (debug_server->name == NULL)
{
dbus_free (debug_server->name);
dbus_free (debug_server);
dbus_set_result (result, DBUS_RESULT_NO_MEMORY);
}
if (!_dbus_server_init_base (&debug_server->base,
&debug_vtable))
{
dbus_free (debug_server->name);
dbus_free (debug_server);
dbus_set_result (result, DBUS_RESULT_NO_MEMORY);
return NULL;
}
if (!_dbus_hash_table_insert_string (server_hash,
debug_server->name,
debug_server))
{
_dbus_server_finalize_base (&debug_server->base);
dbus_free (debug_server->name);
dbus_free (debug_server);
dbus_set_result (result, DBUS_RESULT_NO_MEMORY);
return NULL;
}
dbus_set_result (result, DBUS_RESULT_SUCCESS);
return (DBusServer *)debug_server;
}
typedef struct
{
DBusServer *server;
DBusTransport *transport;
} ServerAndTransport;
static void
handle_new_client (void *data)
{
ServerAndTransport *st = data;
DBusTransport *transport;
DBusConnection *connection;
transport = _dbus_transport_debug_server_new (st->transport);
if (transport == NULL)
{
return;
}
connection = _dbus_connection_new_for_transport (transport);
_dbus_transport_unref (transport);
if (connection == NULL)
return;
/* See if someone wants to handle this new connection,
* self-referencing for paranoia
*/
if (st->server->new_connection_function)
{
dbus_server_ref (st->server);
(* st->server->new_connection_function) (st->server, connection,
st->server->new_connection_data);
dbus_server_unref (st->server);
}
/* If no one grabbed a reference, the connection will die. */
dbus_connection_unref (connection);
}
/**
* Tells the server to accept a transport so the transport
* can send messages to it.
*
* @param server the server
* @param transport the transport
* @returns #TRUE on success.
*/
dbus_bool_t
_dbus_server_debug_accept_transport (DBusServer *server,
DBusTransport *transport)
{
DBusTimeout *timeout;
ServerAndTransport *st;
st = dbus_new (ServerAndTransport, 1);
if (st == NULL)
return FALSE;
st->transport = transport;
st->server = server;
timeout = _dbus_timeout_new (DEFAULT_INTERVAL, handle_new_client, st, dbus_free);
if (timeout == NULL)
{
dbus_free (st);
return FALSE;
}
if (!_dbus_server_add_timeout (server, timeout))
{
_dbus_timeout_unref (timeout);
return FALSE;
}
return TRUE;
}
/** @} */
#endif /* DBUS_BUILD_TESTS */
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