equalizer GStreamer audio equalizers ../../gst/equalizer/.libs/libgstequalizer.so libgstequalizer.so 0.10.8.1 LGPL gst-plugins-good GStreamer Good Plug-ins CVS/prerelease http://gstreamer.freedesktop.org equalizer-10bands 10 Band Equalizer Filter/Effect/Audio Direct Form 10 band IIR equalizer Stefan Kost <ensonic@users.sf.net> src source always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
equalizer-3bands 3 Band Equalizer Filter/Effect/Audio Direct Form 3 band IIR equalizer Stefan Kost <ensonic@users.sf.net> src source always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
equalizer-nbands N Band Equalizer Filter/Effect/Audio Direct Form IIR equalizer Benjamin Otte <otte@gnome.org>, Stefan Kost <ensonic@users.sf.net> src source always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
sink sink always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int){ 32, 64 }, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]