/* Goom Project * Copyright (C) <2003> iOS-Software * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include #include "v3d.h" #include "surf3d.h" #include "goom_tools.h" #include "goom_config.h" #include "goom_plugin_info.h" #include "tentacle3d.h" #define D 256.0f #define nbgrid 6 #define definitionx 15 #define definitionz 45 typedef struct _TENTACLE_FX_DATA { PluginParam enabled_bp; PluginParameters params; float cycle; grid3d *grille[nbgrid]; float *vals; #define NB_TENTACLE_COLORS 4 int colors[NB_TENTACLE_COLORS]; int col; int dstcol; float lig; float ligs; /* statics from pretty_move */ float distt; float distt2; float rot; /* entre 0 et 2 * M_PI */ int happens; int rotation; int lock; } TentacleFXData; static void tentacle_new (TentacleFXData * data); static void tentacle_update (PluginInfo * goomInfo, Pixel * buf, Pixel * back, int W, int H, short[2][512], float, int drawit, TentacleFXData * data); static void tentacle_free (TentacleFXData * data); /* * VisualFX wrapper for the tentacles */ static void tentacle_fx_init (VisualFX * _this, PluginInfo * info) { TentacleFXData *data = (TentacleFXData *) malloc (sizeof (TentacleFXData)); data->enabled_bp = secure_b_param ("Enabled", 1); data->params = plugin_parameters ("3D Tentacles", 1); data->params.params[0] = &data->enabled_bp; data->cycle = 0.0f; data->col = (0x28 << (ROUGE * 8)) | (0x2c << (VERT * 8)) | (0x5f << (BLEU * 8)); data->dstcol = 0; data->lig = 1.15f; data->ligs = 0.1f; data->distt = 10.0f; data->distt2 = 0.0f; data->rot = 0.0f; /* entre 0 et 2 * M_PI */ data->happens = 0; data->rotation = 0; data->lock = 0; data->colors[0] = (0x18 << (ROUGE * 8)) | (0x4c << (VERT * 8)) | (0x2f << (BLEU * 8)); data->colors[1] = (0x48 << (ROUGE * 8)) | (0x2c << (VERT * 8)) | (0x6f << (BLEU * 8)); data->colors[2] = (0x58 << (ROUGE * 8)) | (0x3c << (VERT * 8)) | (0x0f << (BLEU * 8)); data->colors[3] = (0x87 << (ROUGE * 8)) | (0x55 << (VERT * 8)) | (0x74 << (BLEU * 8)); tentacle_new (data); _this->params = &data->params; _this->fx_data = (void *) data; } static void tentacle_fx_apply (VisualFX * _this, Pixel * src, Pixel * dest, PluginInfo * goomInfo) { TentacleFXData *data = (TentacleFXData *) _this->fx_data; if (BVAL (data->enabled_bp)) { tentacle_update (goomInfo, dest, src, goomInfo->screen.width, goomInfo->screen.height, goomInfo->sound.samples, (float) goomInfo->sound.accelvar, goomInfo->curGState->drawTentacle, data); } } static void tentacle_fx_free (VisualFX * _this) { tentacle_free ((TentacleFXData *) _this->fx_data); free (_this->fx_data); } VisualFX tentacle_fx_create (void) { VisualFX fx; fx.init = tentacle_fx_init; fx.apply = tentacle_fx_apply; fx.free = tentacle_fx_free; fx.fx_data = NULL; fx.params = NULL; return fx; } /* ----- */ static void tentacle_free (TentacleFXData * data) { int tmp; /* FREE GRID */ for (tmp = 0; tmp < nbgrid; tmp++) grid3d_free (data->grille[tmp]); free (data->vals); goom_plugin_parameters_free (&data->params); } static void tentacle_new (TentacleFXData * data) { int tmp; v3d center = { 0, -17.0, 0 }; data->vals = (float *) malloc ((definitionx + 20) * sizeof (float)); for (tmp = 0; tmp < nbgrid; tmp++) { int x, z; z = 45 + rand () % 30; x = 85 + rand () % 5; center.z = z; data->grille[tmp] = grid3d_new (x, definitionx, z, definitionz + rand () % 10, center); center.y += 8; } } static inline unsigned char lighten (unsigned char value, float power) { int val = value; float t = (float) val * log10 (power) / 2.0; if (t > 0) { val = (int) t; /* (32.0f * log (t)); */ if (val > 255) val = 255; if (val < 0) val = 0; return val; } else { return 0; } } static void lightencolor (int *col, float power) { unsigned char *color; color = (unsigned char *) col; *color = lighten (*color, power); color++; *color = lighten (*color, power); color++; *color = lighten (*color, power); color++; *color = lighten (*color, power); } /* retourne x>>s , en testant le signe de x */ #define ShiftRight(_x,_s) ((_x<0) ? -(-_x>>_s) : (_x>>_s)) static int evolutecolor (unsigned int src, unsigned int dest, unsigned int mask, unsigned int incr) { int color = src & (~mask); src &= mask; dest &= mask; if ((src != mask) && (src < dest)) src += incr; if (src > dest) src -= incr; return (src & mask) | color; } static void pretty_move (PluginInfo * goomInfo, float cycle, float *dist, float *dist2, float *rotangle, TentacleFXData * fx_data) { float tmp; /* many magic numbers here... I don't really like that. */ if (fx_data->happens) fx_data->happens -= 1; else if (fx_data->lock == 0) { fx_data->happens = goom_irand (goomInfo->gRandom, 200) ? 0 : 100 + goom_irand (goomInfo->gRandom, 60); fx_data->lock = fx_data->happens * 3 / 2; } else fx_data->lock--; tmp = fx_data->happens ? 8.0f : 0; *dist2 = fx_data->distt2 = (tmp + 15.0f * fx_data->distt2) / 16.0f; tmp = 30 + D - 90.0f * (1.0f + sin (cycle * 19 / 20)); if (fx_data->happens) tmp *= 0.6f; *dist = fx_data->distt = (tmp + 3.0f * fx_data->distt) / 4.0f; if (!fx_data->happens) { tmp = M_PI * sin (cycle) / 32 + 3 * M_PI / 2; } else { fx_data->rotation = goom_irand (goomInfo->gRandom, 500) ? fx_data->rotation : goom_irand (goomInfo->gRandom, 2); if (fx_data->rotation) cycle *= 2.0f * M_PI; else cycle *= -1.0f * M_PI; tmp = cycle - (M_PI * 2.0) * floor (cycle / (M_PI * 2.0)); } if (abs (tmp - fx_data->rot) > abs (tmp - (fx_data->rot + 2.0 * M_PI))) { fx_data->rot = (tmp + 15.0f * (fx_data->rot + 2 * M_PI)) / 16.0f; if (fx_data->rot > 2.0 * M_PI) fx_data->rot -= 2.0 * M_PI; *rotangle = fx_data->rot; } else if (abs (tmp - fx_data->rot) > abs (tmp - (fx_data->rot - 2.0 * M_PI))) { fx_data->rot = (tmp + 15.0f * (fx_data->rot - 2.0 * M_PI)) / 16.0f; if (fx_data->rot < 0.0f) fx_data->rot += 2.0 * M_PI; *rotangle = fx_data->rot; } else *rotangle = fx_data->rot = (tmp + 15.0f * fx_data->rot) / 16.0f; } static void tentacle_update (PluginInfo * goomInfo, Pixel * buf, Pixel * back, int W, int H, short data[2][512], float rapport, int drawit, TentacleFXData * fx_data) { int tmp; int tmp2; int color; int colorlow; float dist, dist2, rotangle; if ((!drawit) && (fx_data->ligs > 0.0f)) fx_data->ligs = -fx_data->ligs; fx_data->lig += fx_data->ligs; if (fx_data->lig > 1.01f) { if ((fx_data->lig > 10.0f) | (fx_data->lig < 1.1f)) fx_data->ligs = -fx_data->ligs; if ((fx_data->lig < 6.3f) && (goom_irand (goomInfo->gRandom, 30) == 0)) fx_data->dstcol = goom_irand (goomInfo->gRandom, NB_TENTACLE_COLORS); fx_data->col = evolutecolor (fx_data->col, fx_data->colors[fx_data->dstcol], 0xff, 0x01); fx_data->col = evolutecolor (fx_data->col, fx_data->colors[fx_data->dstcol], 0xff00, 0x0100); fx_data->col = evolutecolor (fx_data->col, fx_data->colors[fx_data->dstcol], 0xff0000, 0x010000); fx_data->col = evolutecolor (fx_data->col, fx_data->colors[fx_data->dstcol], 0xff000000, 0x01000000); color = fx_data->col; colorlow = fx_data->col; lightencolor (&color, fx_data->lig * 2.0f + 2.0f); lightencolor (&colorlow, (fx_data->lig / 3.0f) + 0.67f); rapport = 1.0f + 2.0f * (rapport - 1.0f); rapport *= 1.2f; if (rapport > 1.12f) rapport = 1.12f; pretty_move (goomInfo, fx_data->cycle, &dist, &dist2, &rotangle, fx_data); for (tmp = 0; tmp < nbgrid; tmp++) { for (tmp2 = 0; tmp2 < definitionx; tmp2++) { float val = (float) (ShiftRight (data[0][goom_irand (goomInfo->gRandom, 511)], 10)) * rapport; fx_data->vals[tmp2] = val; } grid3d_update (fx_data->grille[tmp], rotangle, fx_data->vals, dist2); } fx_data->cycle += 0.01f; for (tmp = 0; tmp < nbgrid; tmp++) grid3d_draw (goomInfo, fx_data->grille[tmp], color, colorlow, dist, buf, back, W, H); } else { fx_data->lig = 1.05f; if (fx_data->ligs < 0.0f) fx_data->ligs = -fx_data->ligs; pretty_move (goomInfo, fx_data->cycle, &dist, &dist2, &rotangle, fx_data); fx_data->cycle += 0.1f; if (fx_data->cycle > 1000) fx_data->cycle = 0; } }