# Microsoft Developer Studio Project File - Name="autogen" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Generic Project" 0x010a CFG=autogen - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "autogen.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "autogen.mak" CFG="autogen - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "autogen - Win32 Release" (based on "Win32 (x86) Generic Project") !MESSAGE "autogen - Win32 Debug" (based on "Win32 (x86) Generic Project") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" MTL=midl.exe !IF "$(CFG)" == "autogen - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "autogen - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" !ENDIF # Begin Target # Name "autogen - Win32 Release" # Name "autogen - Win32 Debug" # Begin Source File SOURCE="..\..\gst\playback\gstplay-marshal.list" !IF "$(CFG)" == "autogen - Win32 Release" # Begin Custom Build InputPath="..\..\gst\playback\gstplay-marshal.list" BuildCmds= \ echo #include "glib-object.h" > gstudp-marshal.c.tmp \ echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \ glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \ move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \ echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \ glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \ move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \ "..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "..\..\gst\udp\gstudp-marshal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "autogen - Win32 Debug" # Begin Custom Build InputPath="..\..\gst\playback\gstplay-marshal.list" BuildCmds= \ echo #include "glib-object.h" > gstudp-marshal.c.tmp \ echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \ glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \ move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \ echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \ glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \ move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \ "..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "..\..\gst\udp\gstudp-marshal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE="..\common\gstudp-enumtypes.c" !IF "$(CFG)" == "autogen - Win32 Release" # Begin Custom Build InputPath="..\common\gstudp-enumtypes.c" BuildCmds= \ copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c \ copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h \ "..\..\gst\udp\gstudp-enumtypes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "..\..\gst\udp\gstudp-enumtypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "autogen - Win32 Debug" # Begin Custom Build InputPath="..\common\gstudp-enumtypes.c" "..\..\gst\udp\gstudp-enumtypes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h # End Custom Build !ENDIF # End Source File # End Target # End Project