#ifndef foopolyplibstreamhfoo #define foopolyplibstreamhfoo /* $Id$ */ /*** This file is part of polypaudio. polypaudio is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. polypaudio is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with polypaudio; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. ***/ #include #include #include #include #include /** \file * Audio streams for input, output and sample upload */ PA_C_DECL_BEGIN /** \struct pa_stream * An opaque stream for playback or recording */ struct pa_stream; /** Create a new, unconnected stream with the specified name and sample type */ struct pa_stream* pa_stream_new(struct pa_context *c, const char *name, const struct pa_sample_spec *ss); /** Decrease the reference counter by one */ void pa_stream_unref(struct pa_stream *s); /** Increase the reference counter by one */ struct pa_stream *pa_stream_ref(struct pa_stream *s); /** Return the current state of the stream */ enum pa_stream_state pa_stream_get_state(struct pa_stream *p); /** Return the context this stream is attached to */ struct pa_context* pa_stream_get_context(struct pa_stream *p); /** Return the device (sink input or source output) index this stream is connected to */ uint32_t pa_stream_get_index(struct pa_stream *s); /** Connect the stream to a sink */ void pa_stream_connect_playback(struct pa_stream *s, const char *dev, const struct pa_buffer_attr *attr, enum pa_stream_flags flags, pa_volume_t volume); /** Connect the stream to a source */ void pa_stream_connect_record(struct pa_stream *s, const char *dev, const struct pa_buffer_attr *attr, enum pa_stream_flags flags); /** Disconnect a stream from a source/sink */ void pa_stream_disconnect(struct pa_stream *s); /** Write some data to the server (for playback sinks), if free_cb is * non-NULL this routine is called when all data has been written out * and an internal reference to the specified data is kept, the data * is not copied. If NULL, the data is copied into an internal * buffer. */ void pa_stream_write(struct pa_stream *p /**< The stream to use */, const void *data /**< The data to write */, size_t length /**< The length of the data to write */, void (*free_cb)(void *p) /**< A cleanup routine for the data or NULL to request an internal copy */, size_t delta /**< Drop this many bytes in the playback buffer before writing this data. Use (size_t) -1 for clearing the whole playback buffer. Normally you will specify 0 here, i.e. append to the playback buffer. If the value given here is greater than the buffered data length the buffer is cleared and the data is written to the buffer's start. This value is ignored on upload streams. */); /** Return the amount of bytes that may be written using pa_stream_write() */ size_t pa_stream_writable_size(struct pa_stream *p); /** Drain a playback stream */ struct pa_operation* pa_stream_drain(struct pa_stream *s, void (*cb) (struct pa_stream*s, int success, void *userdata), void *userdata); /** Get the playback latency of a stream */ struct pa_operation* pa_stream_get_latency_info(struct pa_stream *p, void (*cb)(struct pa_stream *p, const struct pa_latency_info *i, void *userdata), void *userdata); /** Set the callback function that is called whenever the state of the stream changes */ void pa_stream_set_state_callback(struct pa_stream *s, void (*cb)(struct pa_stream *s, void *userdata), void *userdata); /** Set the callback function that is called when new data may be * written to the stream. */ void pa_stream_set_write_callback(struct pa_stream *p, void (*cb)(struct pa_stream *p, size_t length, void *userdata), void *userdata); /** Set the callback function that is called when new data is available from the stream */ void pa_stream_set_read_callback(struct pa_stream *p, void (*cb)(struct pa_stream *p, const void*data, size_t length, void *userdata), void *userdata); /** Pause (or resume) playback of this stream temporarily. Available on both playback and recording streams. \since 0.3 */ struct pa_operation* pa_stream_cork(struct pa_stream *s, int b, void (*cb) (struct pa_stream*s, int success, void *userdata), void *userdata); /** Flush the playback buffer of this stream. Most of the time you're * better off using the parameter delta of pa_stream_write() instead of this * function. Available on both playback and recording streams. \since 0.3 */ struct pa_operation* pa_stream_flush(struct pa_stream *s, void (*cb)(struct pa_stream *s, int success, void *userdata), void *userdata); /** Reenable prebuffering. Available for playback streams only. \since 0.6 */ struct pa_operation* pa_stream_prebuf(struct pa_stream *s, void (*cb)(struct pa_stream *s, int success, void *userdata), void *userdata); /** Request immediate start of playback on this stream. This disables * prebuffering as specified in the pa_buffer_attr structure. Available for playback streams only. \since * 0.3 */ struct pa_operation* pa_stream_trigger(struct pa_stream *s, void (*cb)(struct pa_stream *s, int success, void *userdata), void *userdata); /** Rename the stream. \since 0.5 */ struct pa_operation* pa_stream_set_name(struct pa_stream *s, const char *name, void(*cb)(struct pa_stream*c, int success, void *userdata), void *userdata); /** Return the total number of bytes written to/read from the * stream. This counter is not reset on pa_stream_flush(), you may do * this yourself using pa_stream_reset_counter(). \since 0.6 */ uint64_t pa_stream_get_counter(struct pa_stream *s); /** Return the current playback/recording time. This is based on the * counter accessible with pa_stream_get_counter(). This function * requires a pa_latency_info structure as argument, which should be * acquired using pa_stream_get_latency(). \since 0.6 */ pa_usec_t pa_stream_get_time(struct pa_stream *s, const struct pa_latency_info *i); /** Return the total stream latency. Thus function requires a * pa_latency_info structure as argument, which should be aquired * using pa_stream_get_latency(). In case the stream is a monitoring * stream the result can be negative, i.e. the captured samples are * not yet played. In this case *negative is set to 1. \since 0.6 */ pa_usec_t pa_stream_get_latency(struct pa_stream *s, const struct pa_latency_info *i, int *negative); /** Return the interpolated playback/recording time. Requires the * PA_STREAM_INTERPOLATE_LATENCY bit set when creating the stream. In * contrast to pa_stream_get_latency() this function doesn't require * a whole roundtrip for response. \since 0.6 */ pa_usec_t pa_stream_get_interpolated_time(struct pa_stream *s); /** Return the interpolated playback/recording latency. Requires the * PA_STREAM_INTERPOLATE_LATENCY bit set when creating the * stream. \since 0.6 */ pa_usec_t pa_stream_get_interpolated_latency(struct pa_stream *s, int *negative); /** Return a pointer to the streams sample specification. \since 0.6 */ const struct pa_sample_spec* pa_stream_get_sample_spec(struct pa_stream *s); PA_C_DECL_END #endif