| Commit message (Collapse) | Author | Age | Files | Lines |
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This doesn't compile yet, but syncing up so I can hack on it from
work. What are branches for if not broken code? ;-)
* dbus/dbus-protocol.h: remove DBUS_HEADER_FIELD_NAME, add
DBUS_HEADER_FIELD_INTERFACE, DBUS_HEADER_FIELD_MEMBER,
DBUS_HEADER_FIELD_ERROR_NAME
* dbus/dbus-hash.c: Introduce DBUS_HASH_TWO_STRINGS as hack to use
for the interface+member pairs
(string_hash): change to use g_str_hash algorithm
(find_direct_function, find_string_function): refactor these to
share most code.
* dbus/dbus-message.c: port all of this over to support
interface/member fields instead of name field
* dbus/dbus-object-registry.c: port over
* dbus/dbus-string.c (_dbus_string_validate_interface): rename
from _dbus_string_validate_name
* bus/dbus-daemon-1.1: change file format for the
<deny>/<allow> stuff to match new message naming scheme
* bus/policy.c: port over
* bus/config-parser.c: parse new format
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* dbus/dbus-object-registry.c: implement signal connection
and dispatch
* dbus/dbus-connection.c (_dbus_connection_unref_unlocked): new
* dbus/dbus-internals.c (_dbus_memdup): new function
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* dbus/dbus-object-registry.c: implement unit test,
fix bugs discovered in process
* dbus/dbus-connection.c: remove handler_table and
register_handler(), add DBusObjectRegistry usage
* dbus/dbus-objectid.c (dbus_object_id_is_null)
(dbus_object_id_set_null): new functions
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* dbus/dbus-object.h: sketch out an API for registering objects
with a connection, that allows us to use as little as 24 bytes
per object and lets application code represent an object in
any conceivable way.
* dbus/dbus-object-registry.c: implement the hard bits of the
DBusConnection aspect of object API. Not yet wired up.
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