| Commit message (Collapse) | Author | Age | Files | Lines |
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* bus/test.c (client_disconnect_handler): change to return
HANDLED (would have been REMOVE_MESSAGE)
* dbus/dbus-object.h (enum DBusHandlerResult): rename to
HANDLED/NOT_YET_HANDLED instead of
REMOVE_MESSAGE/ALLOW_MORE_HANDLERS to make it clearer how it
should be used.
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* dbus/dbus-object-registry.c: implement signal connection
and dispatch
* dbus/dbus-connection.c (_dbus_connection_unref_unlocked): new
* dbus/dbus-internals.c (_dbus_memdup): new function
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* dbus/dbus-object.h (struct DBusObjectVTable): add padding
fields to DBusObjectVTable and DBusObjectInfo
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* dbus/dbus-object-registry.c: implement unit test,
fix bugs discovered in process
* dbus/dbus-connection.c: remove handler_table and
register_handler(), add DBusObjectRegistry usage
* dbus/dbus-objectid.c (dbus_object_id_is_null)
(dbus_object_id_set_null): new functions
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* dbus/dbus-object.c: implement some of this
* dbus/dbus-object-registry.c
(_dbus_object_registry_add_and_unlock): fill in the object_id out
param
(_dbus_object_registry_new): handle OOM
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* dbus/dbus-object.h: sketch out an API for registering objects
with a connection, that allows us to use as little as 24 bytes
per object and lets application code represent an object in
any conceivable way.
* dbus/dbus-object-registry.c: implement the hard bits of the
DBusConnection aspect of object API. Not yet wired up.
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