| Commit message (Collapse) | Author | Age | Files | Lines |
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* dbus/dbus-protocol.h (DBUS_MESSAGE_TYPE_*): introduce
a message type enum to distinguish kinds of message
(DBUS_HEADER_FLAG_NO_REPLY_EXPECTED): flag for a message
that need not be replied to
2003-08-01 Havoc Pennington <hp@pobox.com>
* dbus/dbus-marshal.c: adapt to DBusObjectID changes
(unpack_8_octets): fix no-64-bit-int bug
* dbus/dbus-object-registry.c (validate_id): validate the
connection ID bits, not just the instance ID.
* dbus/dbus-connection.c (_dbus_connection_init_id): initialize
the connection-global 33 bits of the object ID
* dbus/dbus-object-registry.c (info_from_entry): fill in
object ID in the new way
* dbus/dbus-objectid.h: rather than high/low bits, specifically
define server/client/instance bits.
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* dbus/dbus-object-registry.c: implement unit test,
fix bugs discovered in process
* dbus/dbus-connection.c: remove handler_table and
register_handler(), add DBusObjectRegistry usage
* dbus/dbus-objectid.c (dbus_object_id_is_null)
(dbus_object_id_set_null): new functions
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* dbus/dbus-object.h: sketch out an API for registering objects
with a connection, that allows us to use as little as 24 bytes
per object and lets application code represent an object in
any conceivable way.
* dbus/dbus-object-registry.c: implement the hard bits of the
DBusConnection aspect of object API. Not yet wired up.
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* dbus/dbus-marshal.c (_dbus_marshal_set_object_id): new function
(_dbus_marshal_object_id): new
(_dbus_demarshal_object_id): new
(_dbus_marshal_get_arg_end_pos): support object ID type, and
consolidate identical switch cases. Don't conditionalize handling
of DBUS_TYPE_UINT64, need to handle the type always.
(_dbus_marshal_validate_arg): consolidate identical cases, and
handle DBUS_TYPE_OBJECT_ID
* dbus/dbus-objectid.c: new file with DBusObjectID data type.
* dbus/dbus-protocol.h: add DBUS_TYPE_OBJECT_ID
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