#ifndef GRAPHIC_H #define GRAPHIC_H typedef unsigned int Uint; typedef struct { unsigned short r, v, b; } Color; extern const Color BLACK; extern const Color WHITE; extern const Color RED; extern const Color BLUE; extern const Color GREEN; extern const Color YELLOW; extern const Color ORANGE; extern const Color VIOLET; #ifdef COLOR_BGRA #define B_CHANNEL 0xFF000000 #define G_CHANNEL 0x00FF0000 #define R_CHANNEL 0x0000FF00 #define A_CHANNEL 0x000000FF #define B_OFFSET 24 #define G_OFFSET 16 #define R_OFFSET 8 #define A_OFFSET 0 typedef union _PIXEL { struct { unsigned char b; unsigned char g; unsigned char r; unsigned char a; } channels; unsigned int val; unsigned char cop[4]; } Pixel; #else #define A_CHANNEL 0xFF000000 #define R_CHANNEL 0x00FF0000 #define G_CHANNEL 0x0000FF00 #define B_CHANNEL 0x000000FF #define A_OFFSET 24 #define R_OFFSET 16 #define G_OFFSET 8 #define B_OFFSET 0 typedef union _PIXEL { struct { unsigned char a; unsigned char r; unsigned char g; unsigned char b; } channels; unsigned int val; unsigned char cop[4]; } Pixel; #endif /* COLOR_BGRA */ /* inline void setPixelRGB (Pixel * buffer, Uint x, Uint y, Color c); inline void getPixelRGB (Pixel * buffer, Uint x, Uint y, Color * c); */ #endif /* GRAPHIC_H */