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authorPierre Ossman <ossman@cendio.se>2006-01-05 18:59:24 +0000
committerPierre Ossman <ossman@cendio.se>2006-01-05 18:59:24 +0000
commit14474ae4528456b6be243d75116a6080df50399e (patch)
treeb6a6c03e50cad7d62d9520c2005c9ed56415ec0e
parentf0e8c652397d512ed12939c3e2cbcbb4ec6cef75 (diff)
Esound latency should not include buffer length. This added an extra second
to esound already horrible latency calculations. git-svn-id: file:///home/lennart/svn/public/pulseaudio/branches/ossman@383 fefdeb5f-60dc-0310-8127-8f9354f1896f
-rw-r--r--polyp/protocol-esound.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/polyp/protocol-esound.c b/polyp/protocol-esound.c
index 2af3cc81..5705d3fa 100644
--- a/polyp/protocol-esound.c
+++ b/polyp/protocol-esound.c
@@ -426,7 +426,6 @@ static int esd_proto_get_latency(struct connection *c, esd_proto_t request, cons
latency = 0;
else {
double usec = pa_sink_get_latency(sink);
- usec += PLAYBACK_BUFFER_SECONDS*1000000; /* A better estimation would be a good idea! */
latency = (int) ((usec*44100)/1000000);
}