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authorLennart Poettering <lennart@poettering.net>2006-04-13 13:45:38 +0000
committerLennart Poettering <lennart@poettering.net>2006-04-13 13:45:38 +0000
commit20f4ae65f2ec49cc0ef733b67c5194a0eb3d453b (patch)
treea1b9a372328d40e13c847b28169c41c0c883cddd /src/polyp/context.h
parentceb09d8ae9bd11380ed3dc7d28054812ff0a0f04 (diff)
more documentation updates
git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@697 fefdeb5f-60dc-0310-8127-8f9354f1896f
Diffstat (limited to 'src/polyp/context.h')
-rw-r--r--src/polyp/context.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/polyp/context.h b/src/polyp/context.h
index 84830811..01c1b76a 100644
--- a/src/polyp/context.h
+++ b/src/polyp/context.h
@@ -36,7 +36,7 @@
* It allows full access to all available functions. This also means that
* it is rather complex and can take some time to fully master.
*
- * \section mainloop_sec Main loop abstraction
+ * \section mainloop_sec Main Loop Abstraction
*
* The API is based around an asynchronous event loop, or main loop,
* abstraction. This abstraction contains three basic elements:
@@ -63,7 +63,7 @@
* \ref mainloop-signal.h. These rely only on the main loop abstraction
* and can therefore be used with any of the implementations.
*
- * \section refcnt_sec Reference counting
+ * \section refcnt_sec Reference Counting
*
* Almost all objects in polypaudio are reference counted. What that means
* is that you rarely malloc() or free() any objects. Instead you increase