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authorLennart Poettering <lennart@poettering.net>2006-05-11 13:17:27 +0000
committerLennart Poettering <lennart@poettering.net>2006-05-11 13:17:27 +0000
commitf931486c5ded3bdaf1adfde9f98df4c1cfce48d9 (patch)
tree47f33a3f8e6302db7c85c436f82e6dd31e4a55bf /src/polyp
parent68b98f711308ba09a35b78f23a0567f25090d620 (diff)
update doxygen docs
git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@846 fefdeb5f-60dc-0310-8127-8f9354f1896f
Diffstat (limited to 'src/polyp')
-rw-r--r--src/polyp/thread-mainloop.h27
1 files changed, 20 insertions, 7 deletions
diff --git a/src/polyp/thread-mainloop.h b/src/polyp/thread-mainloop.h
index d0bfd5ae..94a48d02 100644
--- a/src/polyp/thread-mainloop.h
+++ b/src/polyp/thread-mainloop.h
@@ -29,27 +29,37 @@ PA_C_DECL_BEGIN
/** \file
*
- * A thread based main loop implementation based on pa_mainloop.*/
+ * A thread based event loop implementation based on pa_mainloop. The
+ * event loop is run in a helper thread in the background. A few
+ * synchronization primitives are available to access the objects
+ * attached to the event loop safely. */
-/** An opaque main loop object */
+/** An opaque threaded main loop object */
typedef struct pa_threaded_mainloop pa_threaded_mainloop;
-/** Allocate a new main loop object */
+/** Allocate a new threaded main loop object. You have to call
+ * pa_threaded_mainloop_start() before the event loop thread starts
+ * running. */
pa_threaded_mainloop *pa_threaded_mainloop_new(void);
-/** Free a main loop object */
+/** Free a threaded main loop object. If the event loop thread is
+ * still running, it is terminated using pa_threaded_mainloop_stop()
+ * first. */
void pa_threaded_mainloop_free(pa_threaded_mainloop* m);
/** Start the event loop thread. */
int pa_threaded_mainloop_start(pa_threaded_mainloop *m);
-/** Terminate the event loop thread cleanly */
+/** Terminate the event loop thread cleanly. Make sure to unlock the
+ * mainloop object before calling this function. */
void pa_threaded_mainloop_stop(pa_threaded_mainloop *m);
/** Lock the event loop object, effectively blocking the event loop
* thread from processing events. You can use this to enforce
* exclusive access to all objects attached to the event loop. This
- * function may not be called inside the event loop thread. */
+ * lock is recursive. This function may not be called inside the event
+ * loop thread. Events that are dispatched from the event loop thread
+ * are executed with this lock held. */
void pa_threaded_mainloop_lock(pa_threaded_mainloop *m);
/** Unlock the event loop object, inverse of pa_threaded_mainloop_lock() */
@@ -71,7 +81,10 @@ void pa_threaded_mainloop_wait(pa_threaded_mainloop *m);
* the event loop object is unlocked. */
void pa_threaded_mainloop_signal(pa_threaded_mainloop *m, int wait_for_accept);
-/** Accept a signal from the event thread issued with pa_threaded_mainloop_signal() */
+/** Accept a signal from the event thread issued with
+ * pa_threaded_mainloop_signal(). This call should only be used in
+ * conjunction with pa_threaded_mainloop_signal() with a non-zero
+ * wait_for_accept value. */
void pa_threaded_mainloop_accept(pa_threaded_mainloop *m);
/** Return the return value as specified with the main loop's quit() routine. */