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diff --git a/doc/modules.html.in b/doc/modules.html.in
index 23ece954..7f12d9a9 100644
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@@ -312,12 +312,12 @@ as <tt>module-cli-protocol-tcp</tt>.</p>
<h3>module-x11-publish</h3>
-<p>Publishes the access credentials to the Polypaudio server in the
+<p>Publishes the access credentials to the PulseAudio server in the
X11 root window. The following properties are used:
<tt>PULSE_SERVER</tt>, <tt>POYLP_SINK</tt>, <tt>PULSE_SOURCE</tt>,
<tt>PULSE_COOKIE</tt>. This is very useful when using SSH or any other
remote login tool for logging into other machines and getting audio
-playback to your local speakers. The Polypaudio client libraries make
+playback to your local speakers. The PulseAudio client libraries make
use of this data automatically. Instead of using this module you may
use the tool <tt>pax11publish</tt> which may be used to access, modify
and import credential data from/to the X11 display.</p>
@@ -354,7 +354,7 @@ already loaded protocol module is used.</td></tr> </table>
<a name="rtp"/>
<h2>RTP/SDP/SAP Transport</h2>
-<p>Polypaudio can stream audio data to an IP multicast group via the
+<p>PulseAudio can stream audio data to an IP multicast group via the
standard protocols <a
href="http://en.wikipedia.org/wiki/Real-time_Transport_Protocol">RTP</a>,
<a
@@ -373,7 +373,7 @@ supported. Only uncompressed audio is supported, hence you won't be
able to multicast more than a few streams at the same time over a
standard LAN.</p>
-<p>Polypaudio implements both a sender and a reciever for RTP
+<p>PulseAudio implements both a sender and a reciever for RTP
traffic. The sender announces itself via SAP/SDP on the same multicast
group as it sends the RTP data to. The reciever picks up the SAP/SDP
announcements and creates a playback stream for each
@@ -418,26 +418,26 @@ module to create an RTP source.</p>
<h2>JACK Connectivity</h2>
-<p>Polypaudio can be hooked up to a <a
+<p>PulseAudio can be hooked up to a <a
href="http://jackit.sourceforge.net/">JACK Audio Connection Kit</a> server which is a specialized sound server used for professional audio production on Unix/Linux. Both a
-Polypaudio sink and a source are available. For each channel a port is
+PulseAudio sink and a source are available. For each channel a port is
created in the JACK server.</p>
<h3>module-jack-sink</h3>
-<p>This module implements a Polypaudio sink that connects to JACK and registers as many output ports as requested.</p>
+<p>This module implements a PulseAudio sink that connects to JACK and registers as many output ports as requested.</p>
<table>
- <tr><td><tt>sink_name=</tt></td><td>The name for the Polypaudio sink. If ommited defaults to <tt>jack_out</tt>.</td></tr>
+ <tr><td><tt>sink_name=</tt></td><td>The name for the PulseAudio sink. If ommited defaults to <tt>jack_out</tt>.</td></tr>
<tr><td><tt>server_name=</tt></td><td>The JACK server to connect to. If ommited defaults to the default server.</td></tr>
<tr><td><tt>client_name=</tt></td><td>The client name to tell the JACK server. If ommited defaults to <tt>PulseAudio</tt>.</td></tr>
<tr><td><tt>channels=</tt></td><td>Number of channels to register. If ommited defaults to the number of physical playback ports of the JACK server.</td></tr>
- <tr><td><tt>connect=</tt></td><td>Takes a boolean value. If enabled (the default) Polypaudio will try to connect its ports to the physicial playback ports of the JACK server</td></tr>
+ <tr><td><tt>connect=</tt></td><td>Takes a boolean value. If enabled (the default) PulseAudio will try to connect its ports to the physicial playback ports of the JACK server</td></tr>
</table>
<h3>module-jack-source</h3>
-<p>This module implements a Polypaudio source that connects to JACK
+<p>This module implements a PulseAudio source that connects to JACK
and registers as many input ports as requested. Takes the same
arguments as <tt>module-jack-sink</tt>, except for <tt>sink_name</tt>
which is replaced by <tt>source_name</tt> (with a default of <tt>jack_in</tt>) for obvious reasons.</p>