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-rw-r--r--src/modules/alsa/alsa-sink.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/modules/alsa/alsa-sink.c b/src/modules/alsa/alsa-sink.c
index 07d53880..195bdf6e 100644
--- a/src/modules/alsa/alsa-sink.c
+++ b/src/modules/alsa/alsa-sink.c
@@ -69,9 +69,12 @@
#define TSCHED_WATERMARK_INC_STEP_USEC (10*PA_USEC_PER_MSEC) /* 10ms -- On underrun, increase watermark by this */
#define TSCHED_WATERMARK_DEC_STEP_USEC (5*PA_USEC_PER_MSEC) /* 5ms -- When everything's great, decrease watermark by this */
#define TSCHED_WATERMARK_VERIFY_AFTER_USEC (20*PA_USEC_PER_SEC) /* 20s -- How long after a drop out recheck if things are good now */
-#define TSCHED_WATERMARK_INC_THRESHOLD_USEC (1*PA_USEC_PER_MSEC) /* 3ms -- If the buffer level ever below this theshold, increase the watermark */
+#define TSCHED_WATERMARK_INC_THRESHOLD_USEC (0*PA_USEC_PER_MSEC) /* 0ms -- If the buffer level ever below this theshold, increase the watermark */
#define TSCHED_WATERMARK_DEC_THRESHOLD_USEC (100*PA_USEC_PER_MSEC) /* 100ms -- If the buffer level didn't drop below this theshold in the verification time, decrease the watermark */
+/* Note that TSCHED_WATERMARK_INC_THRESHOLD_USEC == 0 means tht we
+ * will increase the watermark only if we hit a real underrun. */
+
#define TSCHED_MIN_SLEEP_USEC (10*PA_USEC_PER_MSEC) /* 10ms -- Sleep at least 10ms on each iteration */
#define TSCHED_MIN_WAKEUP_USEC (4*PA_USEC_PER_MSEC) /* 4ms -- Wakeup at least this long before the buffer runs empty*/
@@ -410,6 +413,7 @@ static int try_recover(struct userdata *u, const char *call, int err) {
static size_t check_left_to_play(struct userdata *u, size_t n_bytes, pa_bool_t on_timeout) {
size_t left_to_play;
+ pa_bool_t underrun = FALSE;
/* We use <= instead of < for this check here because an underrun
* only happens after the last sample was processed, not already when
@@ -422,6 +426,7 @@ static size_t check_left_to_play(struct userdata *u, size_t n_bytes, pa_bool_t o
/* We got a dropout. What a mess! */
left_to_play = 0;
+ underrun = TRUE;
#ifdef DEBUG_TIMING
PA_DEBUG_TRAP;
@@ -443,7 +448,7 @@ static size_t check_left_to_play(struct userdata *u, size_t n_bytes, pa_bool_t o
pa_bool_t reset_not_before = TRUE;
if (!u->first && !u->after_rewind) {
- if (left_to_play < u->watermark_inc_threshold)
+ if (underrun || left_to_play < u->watermark_inc_threshold)
increase_watermark(u);
else if (left_to_play > u->watermark_dec_threshold) {
reset_not_before = FALSE;