#include #include #include #include "dynarray.h" struct dynarray { void **data; unsigned n_allocated, n_entries; }; struct dynarray* dynarray_new(void) { struct dynarray *a; a = malloc(sizeof(struct dynarray)); assert(a); a->data = NULL; a->n_entries = 0; a->n_allocated = 0; return a; } void dynarray_free(struct dynarray* a, void (*func)(void *p, void *userdata), void *userdata) { unsigned i; assert(a); if (func) for (i = 0; i < a->n_entries; i++) if (a->data[i]) func(a->data[i], userdata); free(a->data); free(a); } void dynarray_put(struct dynarray*a, unsigned i, void *p) { assert(a); if (i >= a->n_allocated) { unsigned n; if (!p) return; n = i+100; a->data = realloc(a->data, sizeof(void*)*n); memset(a->data+a->n_allocated, 0, sizeof(void*)*(n-a->n_allocated)); a->n_allocated = n; } a->data[i] = p; if (i >= a->n_entries) a->n_entries = i+1; } unsigned dynarray_append(struct dynarray*a, void *p) { unsigned i = a->n_entries; dynarray_put(a, i, p); return i; } void *dynarray_get(struct dynarray*a, unsigned i) { assert(a); if (i >= a->n_allocated) return NULL; assert(a->data); return a->data[i]; } unsigned dynarray_ncontents(struct dynarray*a) { assert(a); return a->n_entries; }