#ifndef foopdispatchhfoo #define foopdispatchhfoo #include #include "tagstruct.h" #include "packet.h" #include "mainloop-api.h" struct pa_pdispatch; /* It is safe to destroy the calling pdispatch object from all callbacks */ struct pa_pdispatch_command { void (*proc)(struct pa_pdispatch *pd, uint32_t command, uint32_t tag, struct pa_tagstruct *t, void *userdata); }; struct pa_pdispatch* pa_pdispatch_new(struct pa_mainloop_api *m, const struct pa_pdispatch_command*table, unsigned entries); void pa_pdispatch_free(struct pa_pdispatch *pd); int pa_pdispatch_run(struct pa_pdispatch *pd, struct pa_packet*p, void *userdata); void pa_pdispatch_register_reply(struct pa_pdispatch *pd, uint32_t tag, int timeout, void (*cb)(struct pa_pdispatch *pd, uint32_t command, uint32_t tag, struct pa_tagstruct *t, void *userdata), void *userdata); int pa_pdispatch_is_pending(struct pa_pdispatch *pd); void pa_pdispatch_set_drain_callback(struct pa_pdispatch *pd, void (*cb)(struct pa_pdispatch *pd, void *userdata), void *userdata); /* Remove all reply slots with the give userdata parameter */ void pa_pdispatch_unregister_reply(struct pa_pdispatch *pd, void *userdata); #endif