#ifndef foopulsesinkinputhfoo #define foopulsesinkinputhfoo /* $Id$ */ /*** This file is part of PulseAudio. Copyright 2004-2006 Lennart Poettering Copyright 2006 Pierre Ossman for Cendio AB PulseAudio is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. PulseAudio is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with PulseAudio; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. ***/ #include typedef struct pa_sink_input pa_sink_input; #include #include #include #include #include #include #include #include typedef enum pa_sink_input_state { PA_SINK_INPUT_INIT, /*< The stream is not active yet, because pa_sink_put() has not been called yet */ PA_SINK_INPUT_DRAINED, /*< The stream stopped playing because there was no data to play */ PA_SINK_INPUT_RUNNING, /*< The stream is alive and kicking */ PA_SINK_INPUT_CORKED, /*< The stream was corked on user request */ PA_SINK_INPUT_UNLINKED /*< The stream is dead */ } pa_sink_input_state_t; static inline pa_bool_t PA_SINK_INPUT_LINKED(pa_sink_input_state_t x) { return x == PA_SINK_INPUT_DRAINED || x == PA_SINK_INPUT_RUNNING || x == PA_SINK_INPUT_CORKED; } typedef enum pa_sink_input_flags { PA_SINK_INPUT_VARIABLE_RATE = 1, PA_SINK_INPUT_DONT_MOVE = 2, PA_SINK_INPUT_START_CORKED = 4 } pa_sink_input_flags_t; struct pa_sink_input { pa_msgobject parent; uint32_t index; pa_core *core; /* Please note that this state should only be read with * pa_sink_input_get_state(). That function will transparently * merge the thread_info.drained value in. */ pa_sink_input_state_t state; pa_sink_input_flags_t flags; char *name, *driver; /* may be NULL */ pa_module *module; /* may be NULL */ pa_client *client; /* may be NULL */ pa_sink *sink; pa_sample_spec sample_spec; pa_channel_map channel_map; pa_sink_input *sync_prev, *sync_next; pa_cvolume volume; pa_bool_t muted; /* Returns the chunk of audio data (but doesn't drop it * yet!). Returns -1 on failure. Called from IO thread context. If * data needs to be generated from scratch then please in the * specified length. This is an optimization only. If less data is * available, it's fine to return a smaller block. If more data is * already ready, it is better to return the full block.*/ int (*peek) (pa_sink_input *i, size_t length, pa_memchunk *chunk); /* Drops the specified number of bytes, usually called right after * peek(), but not necessarily. Called from IO thread context. */ void (*drop) (pa_sink_input *i, size_t length); /* If non-NULL this function is called when the input is first * connected to a sink or when the rtpoll/asyncmsgq fields * change. You usually don't need to implement this function * unless you rewrite a sink that is piggy-backed onto * another. Called from IO thread context */ void (*attach) (pa_sink_input *i); /* may be NULL */ /* If non-NULL this function is called when the output is * disconnected from its sink. Called from IO thread context */ void (*detach) (pa_sink_input *i); /* may be NULL */ /* If non-NULL called whenever the the sink this input is attached * to suspends or resumes. Called from main context */ void (*suspend) (pa_sink_input *i, int b); /* may be NULL */ /* Supposed to unlink and destroy this stream. Called from main * context. */ void (*kill) (pa_sink_input *i); /* may be NULL */ /* Return the current latency (i.e. length of bufferd audio) of this stream. Called from main context. If NULL a PA_SINK_INPUT_MESSAGE_GET_LATENCY message is sent to the IO thread instead. */ pa_usec_t (*get_latency) (pa_sink_input *i); /* may be NULL */ pa_resample_method_t resample_method; struct { pa_sink_input_state_t state; pa_atomic_t drained; pa_bool_t attached; /* True only between ->attach() and ->detach() calls */ pa_sample_spec sample_spec; pa_memchunk resampled_chunk; pa_resampler *resampler; /* may be NULL */ /* Some silence to play before the actual data. This is used to * compensate for latency differences when moving a sink input * "hot" between sinks. */ size_t move_silence; pa_memblock *silence_memblock; /* may be NULL */ pa_sink_input *sync_prev, *sync_next; pa_cvolume volume; pa_bool_t muted; } thread_info; void *userdata; }; PA_DECLARE_CLASS(pa_sink_input); #define PA_SINK_INPUT(o) pa_sink_input_cast(o) enum { PA_SINK_INPUT_MESSAGE_SET_VOLUME, PA_SINK_INPUT_MESSAGE_SET_MUTE, PA_SINK_INPUT_MESSAGE_GET_LATENCY, PA_SINK_INPUT_MESSAGE_SET_RATE, PA_SINK_INPUT_MESSAGE_SET_STATE, PA_SINK_INPUT_MESSAGE_MAX }; typedef struct pa_sink_input_new_data { const char *name, *driver; pa_module *module; pa_client *client; pa_sink *sink; pa_sample_spec sample_spec; pa_bool_t sample_spec_is_set; pa_channel_map channel_map; pa_bool_t channel_map_is_set; pa_cvolume volume; pa_bool_t volume_is_set; pa_bool_t muted; pa_bool_t muted_is_set; pa_resample_method_t resample_method; pa_sink_input *sync_base; } pa_sink_input_new_data; pa_sink_input_new_data* pa_sink_input_new_data_init(pa_sink_input_new_data *data); void pa_sink_input_new_data_set_sample_spec(pa_sink_input_new_data *data, const pa_sample_spec *spec); void pa_sink_input_new_data_set_channel_map(pa_sink_input_new_data *data, const pa_channel_map *map); void pa_sink_input_new_data_set_volume(pa_sink_input_new_data *data, const pa_cvolume *volume); void pa_sink_input_new_data_set_muted(pa_sink_input_new_data *data, pa_bool_t mute); /* To be called by the implementing module only */ pa_sink_input* pa_sink_input_new( pa_core *core, pa_sink_input_new_data *data, pa_sink_input_flags_t flags); void pa_sink_input_put(pa_sink_input *i); void pa_sink_input_unlink(pa_sink_input* i); void pa_sink_input_set_name(pa_sink_input *i, const char *name); /* Callable by everyone */ /* External code may request disconnection with this function */ void pa_sink_input_kill(pa_sink_input*i); pa_usec_t pa_sink_input_get_latency(pa_sink_input *i); void pa_sink_input_set_volume(pa_sink_input *i, const pa_cvolume *volume); const pa_cvolume *pa_sink_input_get_volume(pa_sink_input *i); void pa_sink_input_set_mute(pa_sink_input *i, pa_bool_t mute); int pa_sink_input_get_mute(pa_sink_input *i); void pa_sink_input_cork(pa_sink_input *i, pa_bool_t b); int pa_sink_input_set_rate(pa_sink_input *i, uint32_t rate); pa_resample_method_t pa_sink_input_get_resample_method(pa_sink_input *i); int pa_sink_input_move_to(pa_sink_input *i, pa_sink *dest, int immediately); pa_sink_input_state_t pa_sink_input_get_state(pa_sink_input *i); /* To be used exclusively by the sink driver thread */ int pa_sink_input_peek(pa_sink_input *i, size_t length, pa_memchunk *chunk, pa_cvolume *volume); void pa_sink_input_drop(pa_sink_input *i, size_t length); int pa_sink_input_process_msg(pa_msgobject *o, int code, void *userdata, int64_t offset, pa_memchunk *chunk); typedef struct pa_sink_input_move_info { pa_sink_input *sink_input; pa_sink_input *ghost_sink_input; pa_memblockq *buffer; size_t buffer_bytes; } pa_sink_input_move_info; #endif