#ifndef foosocketclienthfoo #define foosocketclienthfoo #include #include "mainloop-api.h" #include "iochannel.h" /* It is safe to destroy the calling socket_client object from the callback */ struct pa_socket_client; struct pa_socket_client* pa_socket_client_new_ipv4(struct pa_mainloop_api *m, uint32_t address, uint16_t port); struct pa_socket_client* pa_socket_client_new_unix(struct pa_mainloop_api *m, const char *filename); struct pa_socket_client* pa_socket_client_new_sockaddr(struct pa_mainloop_api *m, const struct sockaddr *sa, size_t salen); void pa_socket_client_free(struct pa_socket_client *c); void pa_socket_client_set_callback(struct pa_socket_client *c, void (*on_connection)(struct pa_socket_client *c, struct pa_iochannel*io, void *userdata), void *userdata); #endif