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#ifndef foopolyplibhfoo
#define foopolyplibhfoo
/* $Id$ */
/***
This file is part of polypaudio.
polypaudio is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
polypaudio is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with polypaudio; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA.
***/
#include <sys/types.h>
#include "sample.h"
#include "polyplib-def.h"
#include "mainloop-api.h"
struct pa_context;
struct pa_context *pa_context_new(struct pa_mainloop_api *mainloop, const char *name);
int pa_context_connect(
struct pa_context *c,
const char *server,
void (*complete) (struct pa_context*c, int success, void *userdata),
void *userdata);
int pa_context_drain(
struct pa_context *c,
void (*complete) (struct pa_context*c, void *userdata),
void *userdata);
void pa_context_free(struct pa_context *c);
void pa_context_set_die_callback(struct pa_context *c, void (*cb)(struct pa_context *c, void *userdata), void *userdata);
int pa_context_is_dead(struct pa_context *c);
int pa_context_is_ready(struct pa_context *c);
int pa_context_errno(struct pa_context *c);
int pa_context_is_pending(struct pa_context *c);
void pa_context_exit(struct pa_context *c);
void pa_context_stat(struct pa_context *c, void (*cb)(struct pa_context *c, uint32_t count, uint32_t total, void *userdata), void *userdata);
struct pa_stream;
struct pa_stream* pa_stream_new(
struct pa_context *c,
enum pa_stream_direction dir,
const char *dev,
const char *name,
const struct pa_sample_spec *ss,
const struct pa_buffer_attr *attr,
void (*complete) (struct pa_stream*s, int success, void *userdata),
void *userdata);
void pa_stream_free(struct pa_stream *p);
void pa_stream_drain(
struct pa_stream *s,
void (*complete) (struct pa_stream*s, void *userdata),
void *userdata);
void pa_stream_set_die_callback(struct pa_stream *s, void (*cb)(struct pa_stream *s, void *userdata), void *userdata);
void pa_stream_set_write_callback(struct pa_stream *p, void (*cb)(struct pa_stream *p, size_t length, void *userdata), void *userdata);
void pa_stream_write(struct pa_stream *p, const void *data, size_t length);
size_t pa_stream_writable_size(struct pa_stream *p);
void pa_stream_set_read_callback(struct pa_stream *p, void (*cb)(struct pa_stream *p, const void*data, size_t length, void *userdata), void *userdata);
int pa_stream_is_dead(struct pa_stream *p);
int pa_stream_is_ready(struct pa_stream*p);
void pa_stream_get_latency(struct pa_stream *p, void (*cb)(struct pa_stream *p, uint32_t latency, void *userdata), void *userdata);
struct pa_context* pa_stream_get_context(struct pa_stream *p);
struct pa_stream* pa_context_upload_sample(struct pa_context *c, const char *name, const struct pa_sample_spec *ss, size_t length, void (*cb) (struct pa_stream*s, int success, void *userdata), void *userdata);
void pa_stream_finish_sample(struct pa_stream *p, void (*cb)(struct pa_stream*s, int success, void *userdata), void *userdata);
void pa_context_play_sample(struct pa_context *c, const char *name, const char *dev, uint32_t volume, void (*cb)(struct pa_context *c, int success, void *userdata), void *userdata);
void pa_context_remove_sample(struct pa_context *c, const char *name, void (*cb)(struct pa_context *c, int success, void *userdata), void *userdata);
#endif
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