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#ifndef foopdispatchhfoo
#define foopdispatchhfoo
#include <inttypes.h>
#include "tagstruct.h"
#include "packet.h"
#include "mainloop-api.h"
struct pa_pdispatch;
/* It is safe to destroy the calling pdispatch object from all callbacks */
struct pa_pdispatch_command {
void (*proc)(struct pa_pdispatch *pd, uint32_t command, uint32_t tag, struct pa_tagstruct *t, void *userdata);
};
struct pa_pdispatch* pa_pdispatch_new(struct pa_mainloop_api *m, const struct pa_pdispatch_command*table, unsigned entries);
void pa_pdispatch_free(struct pa_pdispatch *pd);
int pa_pdispatch_run(struct pa_pdispatch *pd, struct pa_packet*p, void *userdata);
void pa_pdispatch_register_reply(struct pa_pdispatch *pd, uint32_t tag, int timeout, void (*cb)(struct pa_pdispatch *pd, uint32_t command, uint32_t tag, struct pa_tagstruct *t, void *userdata), void *userdata);
int pa_pdispatch_is_pending(struct pa_pdispatch *pd);
void pa_pdispatch_set_drain_callback(struct pa_pdispatch *pd, void (*cb)(struct pa_pdispatch *pd, void *userdata), void *userdata);
/* Remove all reply slots with the give userdata parameter */
void pa_pdispatch_unregister_reply(struct pa_pdispatch *pd, void *userdata);
#endif
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