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#ifndef foostreamhfoo
#define foostreamhfoo

/* $Id$ */

/***
  This file is part of polypaudio.
 
  polypaudio is free software; you can redistribute it and/or modify
  it under the terms of the GNU Lesser General Public License as published
  by the Free Software Foundation; either version 2 of the License,
  or (at your option) any later version.
 
  polypaudio is distributed in the hope that it will be useful, but
  WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  General Public License for more details.
 
  You should have received a copy of the GNU Lesser General Public License
  along with polypaudio; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
  USA.
***/

#include <sys/types.h>

#include <polyp/sample.h>
#include <polyp/channelmap.h>
#include <polyp/volume.h>
#include <polyp/def.h>
#include <polyp/cdecl.h>
#include <polyp/operation.h>

/** \file
 * Audio streams for input, output and sample upload */

PA_C_DECL_BEGIN

/** An opaque stream for playback or recording */
typedef struct pa_stream pa_stream;

/** A generic callback for operation completion */
typedef void (*pa_stream_success_cb_t) (pa_stream*s, int success, void *userdata);

/** A generic free callback */
typedef void (*pa_free_cb_t)(void *p);

/** A generic request callback */
typedef void (*pa_stream_request_cb_t)(pa_stream *p, size_t length, void *userdata);

/** A generic notification callback */
typedef void (*pa_stream_notify_cb_t)(pa_stream *p, void *userdata);

/** Callback prototype for pa_stream_get_latency_info() */
typedef void (*pa_stream_get_latency_info_cb_t)(pa_stream *p, const pa_latency_info *i, void *userdata);

/** Create a new, unconnected stream with the specified name and sample type */
pa_stream* pa_stream_new(
        pa_context *c                     /**< The context to create this stream in */,             
        const char *name                  /**< A name for this stream */,
        const pa_sample_spec *ss          /**< The desired sample format */,
        const pa_channel_map *map         /**< The desired channel map, or NULL for default */);

/** Decrease the reference counter by one */
void pa_stream_unref(pa_stream *s);

/** Increase the reference counter by one */
pa_stream *pa_stream_ref(pa_stream *s);

/** Return the current state of the stream */
pa_stream_state_t pa_stream_get_state(pa_stream *p);

/** Return the context this stream is attached to */
pa_context* pa_stream_get_context(pa_stream *p);

/** Return the device (sink input or source output) index this stream is connected to */
uint32_t pa_stream_get_index(pa_stream *s);

/** Connect the stream to a sink */
int pa_stream_connect_playback(
        pa_stream *s                  /**< The stream to connect to a sink */,
        const char *dev               /**< Name of the sink to connect to, or NULL for default */ ,
        const pa_buffer_attr *attr    /**< Buffering attributes, or NULL for default */,
        pa_stream_flags_t flags       /**< Additional flags, or 0 for default */,
        pa_cvolume *volume            /**< Initial volume, or NULL for default */,
        pa_stream *sync_stream        /**< Synchronize this stream with the specified one, or NULL for a standalone stream*/);

/** Connect the stream to a source */
int pa_stream_connect_record(
        pa_stream *s                  /**< The stream to connect to a source */ ,
        const char *dev               /**< Name of the source to connect to, or NULL for default */,
        const pa_buffer_attr *attr    /**< Buffer attributes, or NULL for default */,
        pa_stream_flags_t flags       /**< Additional flags, or 0 for default */);

/** Disconnect a stream from a source/sink */
int pa_stream_disconnect(pa_stream *s);

/** Write some data to the server (for playback sinks), if free_cb is
 * non-NULL this routine is called when all data has been written out
 * and an internal reference to the specified data is kept, the data
 * is not copied. If NULL, the data is copied into an internal
 * buffer. The client my freely seek around in the output buffer. For
 * most applications passing 0 and PA_SEEK_RELATIVE as arguments for
 * offset and seek should be useful.*/ 
int pa_stream_write(
        pa_stream *p             /**< The stream to use */,
        const void *data         /**< The data to write */,
        size_t length            /**< The length of the data to write */,
        pa_free_cb_t free_cb     /**< A cleanup routine for the data or NULL to request an internal copy */,
        int64_t offset,          /**< Offset for seeking, must be 0 for upload streams */
        pa_seek_mode_t seek      /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */);

/** Read the next fragment from the buffer (for recording).
 * data will point to the actual data and length will contain the size
 * of the data in bytes (which can be less than a complete framgnet).
 * Use pa_stream_drop() to actually remove the data from the
 * buffer. If no data is available will return a NULL pointer  \since 0.8 */ 
int pa_stream_peek(
        pa_stream *p                 /**< The stream to use */,
        const void **data            /**< Pointer to pointer that will point to data */,
        size_t *length              /**< The length of the data read */);

/** Remove the current fragment. It is invalid to do this without first
 * calling pa_stream_peek(). \since 0.8 */
int pa_stream_drop(pa_stream *p);

/** Return the nember of bytes that may be written using pa_stream_write() */
size_t pa_stream_writable_size(pa_stream *p);

/** Return the number of bytes that may be read using pa_stream_read() \since 0.8 */
size_t pa_stream_readable_size(pa_stream *p);

/** Drain a playback stream. Use this for notification when the buffer is empty */
pa_operation* pa_stream_drain(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);

/** Get the playback latency of a stream */
pa_operation* pa_stream_get_latency_info(pa_stream *p, pa_stream_get_latency_info_cb_t cby, void *userdata);

/** Set the callback function that is called whenever the state of the stream changes */
void pa_stream_set_state_callback(pa_stream *s, pa_stream_notify_cb_t cb, void *userdata);

/** Set the callback function that is called when new data may be
 * written to the stream. */
void pa_stream_set_write_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);

/** Set the callback function that is called when new data is available from the stream.
 * Return the number of bytes read. \since 0.8 */
void pa_stream_set_read_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);

/** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) \since 0.8 */
void pa_stream_set_overflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);

/** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) \since 0.8 */
void pa_stream_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);

/** Pause (or resume) playback of this stream temporarily. Available on both playback and recording streams. \since 0.3 */
pa_operation* pa_stream_cork(pa_stream *s, int b, pa_stream_success_cb_t cb, void *userdata);

/** Flush the playback buffer of this stream. Most of the time you're
 * better off using the parameter delta of pa_stream_write() instead of this
 * function. Available on both playback and recording streams. \since 0.3 */
pa_operation* pa_stream_flush(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);

/** Reenable prebuffering as specified in the pa_buffer_attr
 * structure. Available for playback streams only. \since 0.6 */
pa_operation* pa_stream_prebuf(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);

/** Request immediate start of playback on this stream. This disables
 * prebuffering as specified in the pa_buffer_attr
 * structure, temporarily. Available for playback streams only. \since 0.3 */
pa_operation* pa_stream_trigger(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);

/** Rename the stream. \since 0.5 */
pa_operation* pa_stream_set_name(pa_stream *s, const char *name, pa_stream_success_cb_t cb, void *userdata);

/** Return the total number of bytes written to/read from the
 * stream. This counter is not reset on pa_stream_flush(), you may do
 * this yourself using pa_stream_reset_counter(). \since 0.6 */
uint64_t pa_stream_get_counter(pa_stream *s);

/** Return the current playback/recording time. This is based on the
 * counter accessible with pa_stream_get_counter(). This function
 * requires a pa_latency_info structure as argument, which should be
 * acquired using pa_stream_get_latency(). \since 0.6 */
pa_usec_t pa_stream_get_time(pa_stream *s, const pa_latency_info *i);

/** Return the total stream latency. Thus function requires a
 * pa_latency_info structure as argument, which should be aquired
 * using pa_stream_get_latency(). In case the stream is a monitoring
 * stream the result can be negative, i.e. the captured samples are
 * not yet played. In this case *negative is set to 1. \since 0.6 */
pa_usec_t pa_stream_get_latency(pa_stream *s, const pa_latency_info *i, int *negative);

/** Return the interpolated playback/recording time. Requires the
 *  PA_STREAM_INTERPOLATE_LATENCY bit set when creating the stream. In
 *  contrast to pa_stream_get_latency() this function doesn't require
 *  a whole roundtrip for response. \since 0.6 */
pa_usec_t pa_stream_get_interpolated_time(pa_stream *s);

/** Return the interpolated playback/recording latency. Requires the
 * PA_STREAM_INTERPOLATE_LATENCY bit set when creating the
 * stream. \since 0.6 */
pa_usec_t pa_stream_get_interpolated_latency(pa_stream *s, int *negative);

/** Return a pointer to the stream's sample specification. \since 0.6 */
const pa_sample_spec* pa_stream_get_sample_spec(pa_stream *s);

/** Return a pointer to the stream's channel map. \since 0.8 */
const pa_channel_map* pa_stream_get_channel_map(pa_stream *s);

PA_C_DECL_END

#endif