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authorJohan Hedberg <johan.hedberg@nokia.com>2008-09-04 17:36:51 +0300
committerJohan Hedberg <johan.hedberg@nokia.com>2008-09-04 17:36:51 +0300
commit4449fea64a582999d9bcf4a5f91832c9fdf1e389 (patch)
treed8b35d60c34107985d5c00d80e3ea4be6181b917 /audio
parentde6c33d2666072676a7e2afc8b9be6f2804242c1 (diff)
Disallow HFP connections when the telephony plugin isn't yet initialized
Diffstat (limited to 'audio')
-rw-r--r--audio/headset.c13
-rw-r--r--audio/manager.c11
2 files changed, 18 insertions, 6 deletions
diff --git a/audio/headset.c b/audio/headset.c
index 74093afa..6ab949cf 100644
--- a/audio/headset.c
+++ b/audio/headset.c
@@ -1108,6 +1108,10 @@ static DBusMessage *hs_connect(DBusConnection *conn, DBusMessage *msg,
".AlreadyConnected",
"Already Connected");
+ if (hs->hfp_handle && !ag.telephony_ready)
+ return g_dbus_create_error(msg, ERROR_INTERFACE ".NotReady",
+ "Telephony subsystem not ready");
+
err = rfcomm_connect(device, NULL, NULL, NULL);
if (err < 0)
return g_dbus_create_error(msg, ERROR_INTERFACE
@@ -1827,6 +1831,14 @@ void headset_set_authorized(struct audio_device *dev)
{
struct headset *hs = dev->headset;
+ /* For HFP telephony isn't ready just disconnect */
+ if (hs->hfp_active && !ag.telephony_ready) {
+ error("Unable to accept HFP connection since the telephony "
+ "subsystem isn't initialized");
+ headset_set_state(dev, HEADSET_STATE_DISCONNECTED);
+ return;
+ }
+
hs->rfcomm = hs->tmp_rfcomm;
hs->tmp_rfcomm = NULL;
@@ -1836,6 +1848,7 @@ void headset_set_authorized(struct audio_device *dev)
hs->auto_dc = FALSE;
+ /* For HSP (no special SLC setup) move to CONNECTED state */
if (!hs->hfp_active)
headset_set_state(dev, HEADSET_STATE_CONNECTED);
}
diff --git a/audio/manager.c b/audio/manager.c
index cb241d76..d824548e 100644
--- a/audio/manager.c
+++ b/audio/manager.c
@@ -464,12 +464,11 @@ static void auth_cb(DBusError *derr, void *user_data)
} else {
char hs_address[18];
- headset_set_authorized(device);
-
ba2str(&device->dst, hs_address);
-
debug("Accepted headset connection from %s for %s",
hs_address, device->path);
+
+ headset_set_authorized(device);
}
}
@@ -510,16 +509,16 @@ static void ag_io_cb(GIOChannel *chan, int err, const bdaddr_t *src,
goto drop;
}
+ headset_set_state(device, HEADSET_STATE_CONNECT_IN_PROGRESS);
+
err = btd_request_authorization(&device->src, &device->dst, uuid,
auth_cb, device);
if (err < 0) {
debug("Authorization denied: %s", strerror(-err));
- headset_close_rfcomm(device);
+ headset_set_state(device, HEADSET_STATE_DISCONNECTED);
return;
}
- headset_set_state(device, HEADSET_STATE_CONNECT_IN_PROGRESS);
-
return;
drop: