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authorJoe Shaw <joeshaw@novell.com>2005-03-09 04:36:15 +0000
committerJoe Shaw <joeshaw@novell.com>2005-03-09 04:36:15 +0000
commit2958e723fc996e2dd7edfdc6ac53dcdf48323549 (patch)
treec031fe0f0f40e868f18eb3e257667856c1d9f4fc /mono/Message.cs
parentd96c9e465abb291cb943a1b4ec3643de4b3f6423 (diff)
2005-03-08 Joe Shaw <joeshaw@novell.com>
Fix a bunch of lifecycle and memory management problems in the mono bindings. * mono/Arguments.cs (Arguments): Implement IDisposable * mono/Bus.cs (Bus): Don't allow public instantiation. This is strictly a static class. * mono/Connection.cs: Move the DBusObjectPathVTable and associated delegates into this file. (Connection): Implement IDisposable. (Dispose): Disconnect the connection and set the raw connection pointer to IntPtr.Zero. (~Connection): Call Dispose(). (RegisterObjectPath): Added. Manages the registration of object paths so we can cleanly disconnect them at dispose/finalize time. (UnregisterObjectPath): Ditto. (set_RawConnection): Unregister all of the object paths when changing the underlying DBusConnection. Add them back onto the new connection, if any. * mono/Handler.cs: Don't implement IDisposable; it doesn't use any more unmanaged resources anymore, so it's not necessary. Move all the DBusObjectPathVTable stuff out of here. (Handler): Save references to our delegates so that they don't get finalized. Call Connection.RegisterObjectPath() instead of dbus_connection_register_object_path() directly. (Message_Called): Dispose the message after we're finished with it. * mono/Message.cs (Message): Implement IDisposable. (Dispose): Dispose the Arguments, and set the RawMessage to IntPtr.Zero. (SendWithReplyAndBlock): We own the ref to the reply that comes back from dbus_connection_send_with_reply_and_block() so add a comment about that and unref it after we've constructed a managed MethodReturn class around it. Fixes a big, big leak. * mono/ProxyBuilder.cs: Reflect into Message to get the Dispose method. (BuildSignalHandler): After we've sent the Signal message, dispose of it. (BuildMethod): Dispose of the method call and reply messages after we've sent the message and extracted the data we want from the reply. * mono/Service.cs (UnregisterObject): Don't call handler.Dispose() anymore. (Service_FilterCalled): Dispose of the message after we're finished with it.
Diffstat (limited to 'mono/Message.cs')
-rw-r--r--mono/Message.cs26
1 files changed, 24 insertions, 2 deletions
diff --git a/mono/Message.cs b/mono/Message.cs
index 5aa3542f..944e3f92 100644
--- a/mono/Message.cs
+++ b/mono/Message.cs
@@ -6,7 +6,7 @@ namespace DBus
using System.Diagnostics;
using System.Collections;
- public class Message
+ public class Message : IDisposable
{
private static Stack stack = new Stack ();
@@ -83,10 +83,26 @@ namespace DBus
{
this.service = service;
}
+
+ public void Dispose()
+ {
+ Dispose(true);
+ GC.SuppressFinalize(this);
+ }
- ~Message()
+ public void Dispose (bool disposing)
{
+ if (disposing) {
+ if (this.arguments != null)
+ this.arguments.Dispose ();
+ }
+
RawMessage = IntPtr.Zero; // free the native object
+ }
+
+ ~Message()
+ {
+ Dispose (false);
}
public static Message Wrap(IntPtr rawMessage, Service service)
@@ -198,6 +214,12 @@ namespace DBus
if (rawMessage != IntPtr.Zero) {
MethodReturn methodReturn = new MethodReturn(rawMessage, Service);
+ // Ownership of a ref is passed onto us from
+ // dbus_connection_send_with_reply_and_block(). It gets reffed as
+ // a result of being passed into the MethodReturn ctor, so unref
+ // the extra one here.
+ dbus_message_unref (rawMessage);
+
return methodReturn;
} else {
throw new DBusException(error);