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diff --git a/doc/dbus-tutorial.xml b/doc/dbus-tutorial.xml
index 6d814fce..add59e1a 100644
--- a/doc/dbus-tutorial.xml
+++ b/doc/dbus-tutorial.xml
@@ -7,8 +7,8 @@
<article id="index">
<articleinfo>
<title>D-Bus Tutorial</title>
- <releaseinfo>Version 0.4.1</releaseinfo>
- <date>15 July 2005</date>
+ <releaseinfo>Version 0.5.0</releaseinfo>
+ <date>20 August 2006</date>
<authorgroup>
<author>
<firstname>Havoc</firstname>
@@ -41,6 +41,23 @@
</authorgroup>
</articleinfo>
+ <sect1 id="meta">
+ <title>Tutorial Work In Progress</title>
+
+ <para>
+ This tutorial is not complete; it probably contains some useful information, but
+ also has plenty of gaps. Right now, you'll also need to refer to the D-Bus specification,
+ Doxygen reference documentation, and look at some examples of how other apps use D-Bus.
+ </para>
+
+ <para>
+ Enhancing the tutorial is definitely encouraged - send your patches or suggestions to the
+ mailing list. If you create a D-Bus binding, please add a section to the tutorial for your
+ binding, if only a short section with a couple of examples.
+ </para>
+
+ </sect1>
+
<sect1 id="whatis">
<title>What is D-Bus?</title>
<para>
@@ -64,8 +81,8 @@
</listitem>
<listitem>
<para>
- <firstterm>Wrapper libraries</firstterm> based on particular
- application frameworks. For example, libdbus-glib and
+ <firstterm>Wrapper libraries</firstterm> or <firstterm>bindings</firstterm>
+ based on particular application frameworks. For example, libdbus-glib and
libdbus-qt. There are also bindings to languages such as
Python. These wrapper libraries are the API most people should use,
as they simplify the details of D-Bus programming. libdbus is
@@ -77,12 +94,6 @@
</para>
<para>
- If you just want to use D-Bus and don't care how it works, jump directly
- to <xref linkend="concepts"/>.
- Otherwise, read on.
- </para>
-
- <para>
libdbus only supports one-to-one connections, just like a raw network
socket. However, rather than sending byte streams over the connection, you
send <firstterm>messages</firstterm>. Messages have a header identifying
@@ -210,7 +221,7 @@
<listitem>
<para>
Many implementation and deployment issues are specified rather
- than left ambiguous.
+ than left ambiguous/configurable/pluggable.
</para>
</listitem>
<listitem>
@@ -244,24 +255,21 @@
</para>
<sect2 id="objects">
- <title>Objects and Object Paths</title>
+ <title>Native Objects and Object Paths</title>
<para>
- Each application using D-Bus contains <firstterm>objects</firstterm>,
- which generally map to GObject, QObject, C++ objects, or Python objects
- (but need not). An object is an <emphasis>instance</emphasis> rather
- than a type. When messages are received over a D-Bus connection, they
- are sent to a specific object, not to the application as a whole.
+ Your programming framework probably defines what an "object" is like;
+ usually with a base class. For example: java.lang.Object, GObject, QObject,
+ python's base Object, or whatever. Let's call this a <firstterm>native object</firstterm>.
</para>
<para>
- To allow messages to specify their destination object, there has to be a
- way to refer to an object. In your favorite programming language, this
- is normally called a <firstterm>pointer</firstterm> or
- <firstterm>reference</firstterm>. However, these references are
- implemented as memory addresses relative to the address space of your
- application, and thus can't be passed from one application to another.
+ The low-level D-Bus protocol, and corresponding libdbus API, does not care about native objects.
+ However, it provides a concept called an
+ <firstterm>object path</firstterm>. The idea of an object path is that
+ higher-level bindings can name native object instances, and allow remote applications
+ to refer to them.
</para>
<para>
- To solve this, D-Bus introduces a name for each object. The name
+ The object path
looks like a filesystem path, for example an object could be
named <literal>/org/kde/kspread/sheets/3/cells/4/5</literal>.
Human-readable paths are nice, but you are free to create an
@@ -276,6 +284,26 @@
</para>
</sect2>
+ <sect2 id="members">
+ <title>Methods and Signals</title>
+
+ <para>
+ Each object has <firstterm>members</firstterm>; the two kinds of member
+ are <firstterm>methods</firstterm> and
+ <firstterm>signals</firstterm>. Methods are operations that can be
+ invoked on an object, with optional input (aka arguments or "in
+ parameters") and output (aka return values or "out parameters").
+ Signals are broadcasts from the object to any interested observers
+ of the object; signals may contain a data payload.
+ </para>
+
+ <para>
+ Both methods and signals are referred to by name, such as
+ "Frobate" or "OnClicked".
+ </para>
+
+ </sect2>
+
<sect2 id="interfaces">
<title>Interfaces</title>
<para>
@@ -284,86 +312,77 @@
just as it is in GLib or Qt or Java. Interfaces define the
<emphasis>type</emphasis> of an object instance.
</para>
+ <para>
+ DBus identifies interfaces with a simple namespaced string,
+ something like <literal>org.freedesktop.Introspectable</literal>.
+ Most bindings will map these interface names directly to
+ the appropriate programming language construct, for example
+ to Java interfaces or C++ pure virtual classes.
+ </para>
</sect2>
-
- <sect2 id="messages">
- <title>Message Types</title>
+
+ <sect2 id="proxies">
+ <title>Proxies</title>
<para>
- Messages are not all the same; in particular, D-Bus has
- 4 built-in message types:
- <itemizedlist>
- <listitem>
- <para>
- Method call messages ask to invoke a method
- on an object.
- </para>
- </listitem>
- <listitem>
- <para>
- Method return messages return the results
- of invoking a method.
- </para>
- </listitem>
- <listitem>
- <para>
- Error messages return an exception caused by
- invoking a method.
- </para>
- </listitem>
- <listitem>
- <para>
- Signal messages are notifications that a given signal
- has been emitted (that an event has occurred).
- You could also think of these as "event" messages.
- </para>
- </listitem>
- </itemizedlist>
+ A <firstterm>proxy object</firstterm> is a convenient native object created to
+ represent a remote object in another process. The low-level DBus API involves manually creating
+ a method call message, sending it, then manually receiving and processing
+ the method reply message. Higher-level bindings provide proxies as an alternative.
+ Proxies look like a normal native object; but when you invoke a method on the proxy
+ object, the binding converts it into a DBus method call message, waits for the reply
+ message, unpacks the return value, and returns it from the native method..
</para>
<para>
- A method call maps very simply to messages, then: you send a method call
- message, and receive either a method return message or an error message
- in reply.
+ In pseudocode, programming without proxies might look like this:
+ <programlisting>
+ Message message = new Message("/remote/object/path", "MethodName", arg1, arg2);
+ Connection connection = getBusConnection();
+ connection.send(message);
+ Message reply = connection.waitForReply(message);
+ if (reply.isError()) {
+
+ } else {
+ Object returnValue = reply.getReturnValue();
+ }
+ </programlisting>
+ </para>
+ <para>
+ Programming with proxies might look like this:
+ <programlisting>
+ Proxy proxy = new Proxy(getBusConnection(), "/remote/object/path");
+ Object returnValue = proxy.MethodName(arg1, arg2);
+ </programlisting>
</para>
</sect2>
<sect2 id="bus-names">
<title>Bus Names</title>
-
+
<para>
- Object paths, interfaces, and messages exist on the level of
- libdbus and the D-Bus protocol; they are used even in the
- 1-to-1 case with no message bus involved.
+ When each application connects to the bus daemon, the daemon immediately
+ assigns it a name, called the <firstterm>unique connection name</firstterm>.
+ A unique name begins with a ':' (colon) character. These names are never
+ reused during the lifetime of the bus daemon - that is, you know
+ a given name will always refer to the same application.
+ An example of a unique name might be
+ <literal>:34-907</literal>. The numbers after the colon have
+ no meaning other than their uniqueness.
</para>
<para>
- Bus names, on the other hand, are a property of the message bus daemon.
- The bus maintains a mapping from names to message bus connections.
- These names are used to specify the origin and destination
- of messages passing through the message bus. When a name is mapped
+ When a name is mapped
to a particular application's connection, that application is said to
<firstterm>own</firstterm> that name.
</para>
<para>
- On connecting to the bus daemon, each application immediately owns a
- special name called the <firstterm>unique connection name</firstterm>.
- A unique name begins with a ':' (colon) character; no other names are
- allowed to begin with that character. Unique names are special because
- they are created dynamically, and are never re-used during the lifetime
- of the same bus daemon. You know that a given unique name will have the
- same owner at all times. An example of a unique name might be
- <literal>:34-907</literal>. The numbers after the colon have
- no meaning other than their uniqueness.
- </para>
-
- <para>
Applications may ask to own additional <firstterm>well-known
names</firstterm>. For example, you could write a specification to
define a name called <literal>com.mycompany.TextEditor</literal>.
Your definition could specify that to own this name, an application
should have an object at the path
<literal>/com/mycompany/TextFileManager</literal> supporting the
- interface <literal>org.freedesktop.FileHandler</literal>.
+ interface <literal>org.freedesktop.FileHandler</literal>.
</para>
<para>
@@ -389,6 +408,14 @@
monitor the lifetime of other applications.
</para>
+ <para>
+ Bus names can also be used to coordinate single-instance applications.
+ If you want to be sure only one
+ <literal>com.mycompany.TextEditor</literal> application is running for
+ example, have the text editor application exit if the bus name already
+ has an owner.
+ </para>
+
</sect2>
<sect2 id="addresses">
@@ -403,6 +430,13 @@
</para>
<para>
+ If you're using the bus daemon, as you probably are, your application
+ will be a client of the bus daemon. That is, the bus daemon listens
+ for connections and your application initiates a connection to the bus
+ daemon.
+ </para>
+
+ <para>
A D-Bus <firstterm>address</firstterm> specifies where a server will
listen, and where a client will connect. For example, the address
<literal>unix:path=/tmp/abcdef</literal> specifies that the server will
@@ -413,8 +447,7 @@
</para>
<para>
- When using D-Bus with a message bus, the bus daemon is a server
- and all other applications are clients of the bus daemon.
+ When using D-Bus with a message bus daemon,
libdbus automatically discovers the address of the per-session bus
daemon by reading an environment variable. It discovers the
systemwide bus daemon by checking a well-known UNIX domain socket path
@@ -425,7 +458,7 @@
If you're using D-Bus without a bus daemon, it's up to you to
define which application will be the server and which will be
the client, and specify a mechanism for them to agree on
- the server's address.
+ the server's address. This is an unusual case.
</para>
</sect2>
@@ -454,7 +487,218 @@
omit the interface, but if your method name is ambiguous
it is undefined which method will be invoked.
</para>
-
+
+ </sect2>
+
+ <sect2 id="messages">
+ <title>Messages - Behind the Scenes</title>
+ <para>
+ D-Bus works by sending messages between processes. If you're using
+ a sufficiently high-level binding, you may never work with messages directly.
+ </para>
+ <para>
+ There are 4 message types:
+ <itemizedlist>
+ <listitem>
+ <para>
+ Method call messages ask to invoke a method
+ on an object.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ Method return messages return the results
+ of invoking a method.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ Error messages return an exception caused by
+ invoking a method.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ Signal messages are notifications that a given signal
+ has been emitted (that an event has occurred).
+ You could also think of these as "event" messages.
+ </para>
+ </listitem>
+ </itemizedlist>
+ </para>
+ <para>
+ A method call maps very simply to messages: you send a method call
+ message, and receive either a method return message or an error message
+ in reply.
+ </para>
+ <para>
+ Each message has a <firstterm>header</firstterm>, including <firstterm>fields</firstterm>,
+ and a <firstterm>body</firstterm>, including <firstterm>arguments</firstterm>. You can think
+ of the header as the routing information for the message, and the body as the payload.
+ Header fields might include the sender bus name, destination bus name, method or signal name,
+ and so forth. One of the header fields is a <firstterm>type signature</firstterm> describing the
+ values found in the body. For example, the letter "i" means "32-bit integer" so the signature
+ "ii" means the payload has two 32-bit integers.
+ </para>
+ </sect2>
+
+ <sect2 id="callprocedure">
+ <title>Calling a Method - Behind the Scenes</title>
+
+ <para>
+ A method call in DBus consists of two messages; a method call message sent from process A to process B,
+ and a matching method reply message sent from process B to process A. Both the call and the reply messages
+ are routed through the bus daemon. The caller includes a different serial number in each call message, and the
+ reply message includes this number to allow the caller to match replies to calls.
+ </para>
+
+ <para>
+ The call message will contain any arguments to the method.
+ The reply message may indicate an error, or may contain data returned by the method.
+ </para>
+
+ <para>
+ A method invocation in DBus happens as follows:
+ <itemizedlist>
+ <listitem>
+ <para>
+ The language binding may provide a proxy, such that invoking a method on
+ an in-process object invokes a method on a remote object in another process. If so, the
+ application calls a method on the proxy, and the proxy
+ constructs a method call message to send to the remote process.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ For more low-level APIs, the application may construct a method call message itself, without
+ using a proxy.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ In either case, the method call message contains: a bus name belonging to the remote process; the name of the method;
+ the arguments to the method; an object path inside the remote process; and optionally the name of the
+ interface that specifies the method.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The method call message is sent to the bus daemon.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The bus daemon looks at the destination bus name. If a process owns that name,
+ the bus daemon forwards the method call to that process. Otherwise, the bus daemon
+ creates an error message and sends it back as the reply to the method call message.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The receiving process unpacks the method call message. In a simple low-level API situation, it
+ may immediately run the method and send a method reply message to the bus daemon.
+ When using a high-level binding API, the binding might examine the object path, interface,
+ and method name, and convert the method call message into an invocation of a method on
+ a native object (GObject, java.lang.Object, QObject, etc.), then convert the return
+ value from the native method into a method reply message.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The bus daemon receives the method reply message and sends it to the process that
+ made the method call.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The process that made the method call looks at the method reply and makes use of any
+ return values included in the reply. The reply may also indicate that an error occurred.
+ When using a binding, the method reply message may be converted into the return value of
+ of a proxy method, or into an exception.
+ </para>
+ </listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ The bus daemon never reorders messages. That is, if you send two method call messages to the same recipient,
+ they will be received in the order they were sent. The recipient is not required to reply to the calls
+ in order, however; for example, it may process each method call in a separate thread, and return reply messages
+ in an undefined order depending on when the threads complete. Method calls have a unique serial
+ number used by the method caller to match reply messages to call messages.
+ </para>
+
+ </sect2>
+
+ <sect2 id="signalprocedure">
+ <title>Emitting a Signal - Behind the Scenes</title>
+
+ <para>
+ A signal in DBus consists of a single message, sent by one process to any number of other processes.
+ That is, a signal is a unidirectional broadcast. The signal may contain arguments (a data payload), but
+ because it is a broadcast, it never has a "return value." Contrast this with a method call
+ (see <xref linkend="callprocedure"/>) where the method call message has a matching method reply message.
+ </para>
+
+ <para>
+ The emitter (aka sender) of a signal has no knowledge of the signal recipients. Recipients register
+ with the bus daemon to receive signals based on "match rules" - these rules would typically include the sender and
+ the signal name. The bus daemon sends each signal only to recipients who have expressed interest in that
+ signal.
+ </para>
+
+ <para>
+ A signal in DBus happens as follows:
+ <itemizedlist>
+ <listitem>
+ <para>
+ A signal message is created and sent to the bus daemon. When using the low-level API this may be
+ done manually, with certain bindings it may be done for you by the binding when a native object
+ emits a native signal or event.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The signal message contains the name of the interface that specifies the signal;
+ the name of the signal; the bus name of the process sending the signal; and
+ any arguments
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ Any process on the message bus can register "match rules" indicating which signals it
+ is interested in. The bus has a list of registered match rules.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ The bus daemon examines the signal and determines which processes are interested in it.
+ It sends the signal message to these processes.
+ </para>
+ </listitem>
+ <listitem>
+ <para>
+ Each process receiving the signal decides what to do with it; if using a binding,
+ the binding may choose to emit a native signal on a proxy object. If using the
+ low-level API, the process may just look at the signal sender and name and decide
+ what to do based on that.
+ </para>
+ </listitem>
+ </itemizedlist>
+ </para>
+
+ </sect2>
+
+ <sect2 id="introspection">
+ <title>Introspection</title>
+
+ <para>
+ D-Bus objects may support the interface <literal>org.freedesktop.DBus.Introspectable</literal>.
+ This interface has one method <literal>Introspect</literal> which takes no arguments and returns
+ an XML string. The XML string describes the interfaces, methods, and signals of the object.
+ See the D-Bus specification for more details on this introspection format.
+ </para>
+
</sect2>
</sect1>