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authorStefan Kost <ensonic@users.sf.net>2009-01-29 10:10:08 +0200
committerStefan Kost <ensonic@users.sf.net>2009-01-29 10:12:43 +0200
commit6335307b9739beb568f986bfc8a4c1e1fb2b8e31 (patch)
tree9b0187c295a459d31b016e15295131b912a57535 /sys/directsound
parentbdb07d50bef697c10658dce14f0e5c879a10fc44 (diff)
Update and add documentation for platform specific plugins (sys).
Link to properties. Correct titles for examples. Fix examples.
Diffstat (limited to 'sys/directsound')
-rw-r--r--sys/directsound/gstdirectsoundsink.c23
1 files changed, 7 insertions, 16 deletions
diff --git a/sys/directsound/gstdirectsoundsink.c b/sys/directsound/gstdirectsoundsink.c
index bb9d38c6..037a72a5 100644
--- a/sys/directsound/gstdirectsoundsink.c
+++ b/sys/directsound/gstdirectsoundsink.c
@@ -27,32 +27,23 @@
/**
* SECTION:element-directsoundsink
- * @short_description: output sound using Directsound API
*
- * <refsect2>
- * <para>
* This element lets you output sound using the DirectSound API.
- * </para>
- * <para>
+ *
* Note that you should almost always use generic audio conversion elements
* like audioconvert and audioresample in front of an audiosink to make sure
* your pipeline works under all circumstances (those conversion elements will
* act in passthrough-mode if no conversion is necessary).
- * </para>
+ *
+ * <refsect2>
* <title>Example pipelines</title>
- * <para>
- * <programlisting>
+ * |[
* gst-launch-0.10 -v audiotestsrc ! audioconvert ! volume volume=0.1 ! directsoundsink
- * </programlisting>
- * will output a sine wave (continuous beep sound) to your sound card (with
+ * ]| will output a sine wave (continuous beep sound) to your sound card (with
* a very low volume as precaution).
- * </para>
- * <para>
- * <programlisting>
+ * |[
* gst-launch-0.10 -v filesrc location=music.ogg ! decodebin ! audioconvert ! audioresample ! directsoundsink
- * </programlisting>
- * will play an Ogg/Vorbis audio file and output it.
- * </para>
+ * ]| will play an Ogg/Vorbis audio file and output it.
* </refsect2>
*/