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-rw-r--r--sys/oss/gstosssink.c24
1 files changed, 8 insertions, 16 deletions
diff --git a/sys/oss/gstosssink.c b/sys/oss/gstosssink.c
index 43fc167a..c508140c 100644
--- a/sys/oss/gstosssink.c
+++ b/sys/oss/gstosssink.c
@@ -22,32 +22,23 @@
/**
* SECTION:element-osssink
- * @short_description: output sound using OSS
*
- * <refsect2>
- * <para>
* This element lets you output sound using the Open Sound System (OSS).
- * </para>
- * <para>
+ *
* Note that you should almost always use generic audio conversion elements
* like audioconvert and audioresample in front of an audiosink to make sure
* your pipeline works under all circumstances (those conversion elements will
* act in passthrough-mode if no conversion is necessary).
- * </para>
+ *
+ * <refsect2>
* <title>Example pipelines</title>
- * <para>
- * <programlisting>
+ * |[
* gst-launch -v audiotestsrc ! audioconvert ! volume volume=0.1 ! osssink
- * </programlisting>
- * will output a sine wave (continuous beep sound) to your sound card (with
+ * ]| will output a sine wave (continuous beep sound) to your sound card (with
* a very low volume as precaution).
- * </para>
- * <para>
- * <programlisting>
+ * |[
* gst-launch -v filesrc location=music.ogg ! decodebin ! audioconvert ! audioresample ! osssink
- * </programlisting>
- * will play an Ogg/Vorbis audio file and output it using the Open Sound System.
- * </para>
+ * ]| will play an Ogg/Vorbis audio file and output it using the Open Sound System.
* </refsect2>
*/
@@ -197,6 +188,7 @@ gst_oss_sink_base_init (gpointer g_class)
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&osssink_sink_factory));
}
+
static void
gst_oss_sink_class_init (GstOssSinkClass * klass)
{