summaryrefslogtreecommitdiffstats
path: root/sys/directsound/gstdirectsoundsink.c
blob: 134012a489a916f076a5276fa9756fe45ae35879 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
/* GStreamer
* Copyright (C) 2005 Sebastien Moutte <sebastien@moutte.net>
* Copyright (C) 2007 Pioneers of the Inevitable <songbird@songbirdnest.com>
*
* gstdirectsoundsink.c:
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
*
* The development of this code was made possible due to the involvement
* of Pioneers of the Inevitable, the creators of the Songbird Music player
*
*/

/**
 * SECTION:element-directsoundsink
 *
 * This element lets you output sound using the DirectSound API.
 *
 * Note that you should almost always use generic audio conversion elements
 * like audioconvert and audioresample in front of an audiosink to make sure
 * your pipeline works under all circumstances (those conversion elements will
 * act in passthrough-mode if no conversion is necessary).
 *
 * <refsect2>
 * <title>Example pipelines</title>
 * |[
 * gst-launch -v audiotestsrc ! audioconvert ! volume volume=0.1 ! directsoundsink
 * ]| will output a sine wave (continuous beep sound) to your sound card (with
 * a very low volume as precaution).
 * |[
 * gst-launch -v filesrc location=music.ogg ! decodebin ! audioconvert ! audioresample ! directsoundsink
 * ]| will play an Ogg/Vorbis audio file and output it.
 * </refsect2>
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include "gstdirectsoundsink.h"

#include <math.h>

GST_DEBUG_CATEGORY_STATIC (directsoundsink_debug);

/* elementfactory information */
static const GstElementDetails gst_directsound_sink_details =
GST_ELEMENT_DETAILS ("Direct Sound Audio Sink",
    "Sink/Audio",
    "Output to a sound card via Direct Sound",
    "Sebastien Moutte <sebastien@moutte.net>");

static void gst_directsound_sink_base_init (gpointer g_class);
static void gst_directsound_sink_class_init (GstDirectSoundSinkClass * klass);
static void gst_directsound_sink_init (GstDirectSoundSink * dsoundsink,
    GstDirectSoundSinkClass * g_class);
static void gst_directsound_sink_finalise (GObject * object);

static void gst_directsound_sink_set_property (GObject * object, guint prop_id,
    const GValue * value, GParamSpec * pspec);
static void gst_directsound_sink_get_property (GObject * object, guint prop_id,
    GValue * value, GParamSpec * pspec);

static GstCaps *gst_directsound_sink_getcaps (GstBaseSink * bsink);
static gboolean gst_directsound_sink_prepare (GstAudioSink * asink,
    GstRingBufferSpec * spec);
static gboolean gst_directsound_sink_unprepare (GstAudioSink * asink);

static gboolean gst_directsound_sink_open (GstAudioSink * asink);
static gboolean gst_directsound_sink_close (GstAudioSink * asink);
static guint gst_directsound_sink_write (GstAudioSink * asink, gpointer data,
    guint length);
static guint gst_directsound_sink_delay (GstAudioSink * asink);
static void gst_directsound_sink_reset (GstAudioSink * asink);

/* interfaces */
static void gst_directsound_sink_interfaces_init (GType type);
static void
gst_directsound_sink_implements_interface_init (GstImplementsInterfaceClass *
    iface);
static void gst_directsound_sink_mixer_interface_init (GstMixerClass * iface);

static GstStaticPadTemplate directsoundsink_sink_factory =
    GST_STATIC_PAD_TEMPLATE ("sink",
    GST_PAD_SINK,
    GST_PAD_ALWAYS,
    GST_STATIC_CAPS ("audio/x-raw-int, "
        "signed = (boolean) { TRUE, FALSE }, "
        "width = (int) 16, "
        "depth = (int) 16, "
        "rate = (int) [ 1, MAX ], " "channels = (int) [ 1, 2 ]; "
        "audio/x-raw-int, "
        "signed = (boolean) { TRUE, FALSE }, "
        "width = (int) 8, "
        "depth = (int) 8, "
        "rate = (int) [ 1, MAX ], " "channels = (int) [ 1, 2 ]"));

enum
{
  PROP_0,
  PROP_VOLUME
};

GST_BOILERPLATE_FULL (GstDirectSoundSink, gst_directsound_sink, GstAudioSink,
    GST_TYPE_AUDIO_SINK, gst_directsound_sink_interfaces_init);

/* interfaces stuff */
static void
gst_directsound_sink_interfaces_init (GType type)
{
  static const GInterfaceInfo implements_interface_info = {
    (GInterfaceInitFunc) gst_directsound_sink_implements_interface_init,
    NULL,
    NULL,
  };

  static const GInterfaceInfo mixer_interface_info = {
    (GInterfaceInitFunc) gst_directsound_sink_mixer_interface_init,
    NULL,
    NULL,
  };

  g_type_add_interface_static (type,
      GST_TYPE_IMPLEMENTS_INTERFACE, &implements_interface_info);
  g_type_add_interface_static (type, GST_TYPE_MIXER, &mixer_interface_info);
}

static gboolean
gst_directsound_sink_interface_supported (GstImplementsInterface * iface,
    GType iface_type)
{
  g_return_val_if_fail (iface_type == GST_TYPE_MIXER, FALSE);

  /* for the sake of this example, we'll always support it. However, normally,
   * you would check whether the device you've opened supports mixers. */
  return TRUE;
}

static void
gst_directsound_sink_implements_interface_init (GstImplementsInterfaceClass *
    iface)
{
  iface->supported = gst_directsound_sink_interface_supported;
}

/*
 * This function returns the list of support tracks (inputs, outputs)
 * on this element instance. Elements usually build this list during
 * _init () or when going from NULL to READY.
 */

static const GList *
gst_directsound_sink_mixer_list_tracks (GstMixer * mixer)
{
  GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (mixer);

  return dsoundsink->tracks;
}

static void
gst_directsound_sink_set_volume (GstDirectSoundSink * dsoundsink)
{
  if (dsoundsink->pDSBSecondary) {
    /* DirectSound controls volume using units of 100th of a decibel,
     * ranging from -10000 to 0. We use a linear scale of 0 - 100
     * here, so remap.
     */
    long dsVolume;
    if (dsoundsink->volume == 0)
      dsVolume = -10000;
    else
      dsVolume = 100 * (long) (20 * log10 ((double) dsoundsink->volume / 100.));
    dsVolume = CLAMP (dsVolume, -10000, 0);

    GST_DEBUG_OBJECT (dsoundsink,
        "Setting volume on secondary buffer to %d from %d", (int) dsVolume,
        (int) dsoundsink->volume);
    IDirectSoundBuffer_SetVolume (dsoundsink->pDSBSecondary, dsVolume);
  }
}

/*
 * Set volume. volumes is an array of size track->num_channels, and
 * each value in the array gives the wanted volume for one channel
 * on the track.
 */

static void
gst_directsound_sink_mixer_set_volume (GstMixer * mixer,
    GstMixerTrack * track, gint * volumes)
{
  GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (mixer);

  if (volumes[0] != dsoundsink->volume) {
    dsoundsink->volume = volumes[0];

    gst_directsound_sink_set_volume (dsoundsink);
  }
}

static void
gst_directsound_sink_mixer_get_volume (GstMixer * mixer,
    GstMixerTrack * track, gint * volumes)
{
  GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (mixer);

  volumes[0] = dsoundsink->volume;
}

static void
gst_directsound_sink_mixer_interface_init (GstMixerClass * iface)
{
  /* the mixer interface requires a definition of the mixer type:
   * hardware or software? */
  GST_MIXER_TYPE (iface) = GST_MIXER_SOFTWARE;

  /* virtual function pointers */
  iface->list_tracks = gst_directsound_sink_mixer_list_tracks;
  iface->set_volume = gst_directsound_sink_mixer_set_volume;
  iface->get_volume = gst_directsound_sink_mixer_get_volume;
}

static void
gst_directsound_sink_finalise (GObject * object)
{
  GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (object);

  g_mutex_free (dsoundsink->dsound_lock);

  if (dsoundsink->tracks) {
    g_list_foreach (dsoundsink->tracks, (GFunc) g_object_unref, NULL);
    g_list_free (dsoundsink->tracks);
    dsoundsink->tracks = NULL;
  }

  G_OBJECT_CLASS (parent_class)->finalize (object);
}

static void
gst_directsound_sink_base_init (gpointer g_class)
{
  GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);

  gst_element_class_set_details (element_class, &gst_directsound_sink_details);
  gst_element_class_add_pad_template (element_class,
      gst_static_pad_template_get (&directsoundsink_sink_factory));
}

static void
gst_directsound_sink_class_init (GstDirectSoundSinkClass * klass)
{
  GObjectClass *gobject_class;
  GstElementClass *gstelement_class;
  GstBaseSinkClass *gstbasesink_class;
  GstBaseAudioSinkClass *gstbaseaudiosink_class;
  GstAudioSinkClass *gstaudiosink_class;

  gobject_class = (GObjectClass *) klass;
  gstelement_class = (GstElementClass *) klass;
  gstbasesink_class = (GstBaseSinkClass *) klass;
  gstbaseaudiosink_class = (GstBaseAudioSinkClass *) klass;
  gstaudiosink_class = (GstAudioSinkClass *) klass;

  GST_DEBUG_CATEGORY_INIT (directsoundsink_debug, "directsoundsink", 0,
      "DirectSound sink");

  parent_class = g_type_class_peek_parent (klass);

  gobject_class->finalize = GST_DEBUG_FUNCPTR (gst_directsound_sink_finalise);
  gobject_class->set_property =
      GST_DEBUG_FUNCPTR (gst_directsound_sink_set_property);
  gobject_class->get_property =
      GST_DEBUG_FUNCPTR (gst_directsound_sink_get_property);

  gstbasesink_class->get_caps =
      GST_DEBUG_FUNCPTR (gst_directsound_sink_getcaps);

  gstaudiosink_class->prepare =
      GST_DEBUG_FUNCPTR (gst_directsound_sink_prepare);
  gstaudiosink_class->unprepare =
      GST_DEBUG_FUNCPTR (gst_directsound_sink_unprepare);
  gstaudiosink_class->open = GST_DEBUG_FUNCPTR (gst_directsound_sink_open);
  gstaudiosink_class->close = GST_DEBUG_FUNCPTR (gst_directsound_sink_close);
  gstaudiosink_class->write = GST_DEBUG_FUNCPTR (gst_directsound_sink_write);
  gstaudiosink_class->delay = GST_DEBUG_FUNCPTR (gst_directsound_sink_delay);
  gstaudiosink_class->reset = GST_DEBUG_FUNCPTR (gst_directsound_sink_reset);

  g_object_class_install_property (gobject_class,
      PROP_VOLUME,
      g_param_spec_double ("volume", "Volume",
          "Volume of this stream", 0.0, 1.0, 1.0,
          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
}

static void
gst_directsound_sink_init (GstDirectSoundSink * dsoundsink,
    GstDirectSoundSinkClass * g_class)
{
  GstMixerTrack *track = NULL;

  dsoundsink->tracks = NULL;
  track = g_object_new (GST_TYPE_MIXER_TRACK, NULL);
  track->label = g_strdup ("DSoundTrack");
  track->num_channels = 2;
  track->min_volume = 0;
  track->max_volume = 100;
  track->flags = GST_MIXER_TRACK_OUTPUT;
  dsoundsink->tracks = g_list_append (dsoundsink->tracks, track);

  dsoundsink->pDS = NULL;
  dsoundsink->pDSBSecondary = NULL;
  dsoundsink->current_circular_offset = 0;
  dsoundsink->buffer_size = DSBSIZE_MIN;
  dsoundsink->volume = 100;
  dsoundsink->dsound_lock = g_mutex_new ();
  dsoundsink->first_buffer_after_reset = FALSE;
}

static void
gst_directsound_sink_set_property (GObject * object,
    guint prop_id, const GValue * value, GParamSpec * pspec)
{
  GstDirectSoundSink *sink = GST_DIRECTSOUND_SINK (object);

  switch (prop_id) {
    case PROP_VOLUME:
      sink->volume = (int) (g_value_get_double (value) * 100);
      gst_directsound_sink_set_volume (sink);
      break;
    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
      break;
  }
}

static void
gst_directsound_sink_get_property (GObject * object,
    guint prop_id, GValue * value, GParamSpec * pspec)
{
  GstDirectSoundSink *sink = GST_DIRECTSOUND_SINK (object);

  switch (prop_id) {
    case PROP_VOLUME:
      g_value_set_double (value, (double) sink->volume / 100.);
      break;
    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
      break;
  }
}

static GstCaps *
gst_directsound_sink_getcaps (GstBaseSink * bsink)
{
  GstDirectSoundSink *dsoundsink;

  dsoundsink = GST_DIRECTSOUND_SINK (bsink);

  return
      gst_caps_copy (gst_pad_get_pad_template_caps (GST_BASE_SINK_PAD
          (dsoundsink)));
}

static gboolean
gst_directsound_sink_open (GstAudioSink * asink)
{
  GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (asink);
  HRESULT hRes;

  /* create and initialize a DirecSound object */
  if (FAILED (hRes = DirectSoundCreate (NULL, &dsoundsink->pDS, NULL))) {
    GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ,
        ("gst_directsound_sink_open: DirectSoundCreate: %s",
            DXGetErrorString9 (hRes)), (NULL));
    return FALSE;
  }

  if (FAILED (hRes = IDirectSound_SetCooperativeLevel (dsoundsink->pDS,
              GetDesktopWindow (), DSSCL_PRIORITY))) {
    GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ,
        ("gst_directsound_sink_open: IDirectSound_SetCooperativeLevel: %s",
            DXGetErrorString9 (hRes)), (NULL));
    return FALSE;
  }

  return TRUE;
}

static gboolean
gst_directsound_sink_prepare (GstAudioSink * asink, GstRingBufferSpec * spec)
{
  GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (asink);
  HRESULT hRes;
  DSBUFFERDESC descSecondary;
  WAVEFORMATEX wfx;

  /*save number of bytes per sample */
  dsoundsink->bytes_per_sample = spec->bytes_per_sample;

  /* fill the WAVEFORMATEX struture with spec params */
  memset (&wfx, 0, sizeof (wfx));
  wfx.cbSize = sizeof (wfx);
  wfx.wFormatTag = WAVE_FORMAT_PCM;
  wfx.nChannels = spec->channels;
  wfx.nSamplesPerSec = spec->rate;
  wfx.wBitsPerSample = (spec->bytes_per_sample * 8) / wfx.nChannels;
  wfx.nBlockAlign = spec->bytes_per_sample;
  wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;

  /* Create directsound buffer with size based on our configured 
   * buffer_size (which is 200 ms by default) */
  dsoundsink->buffer_size =
      gst_util_uint64_scale_int (wfx.nAvgBytesPerSec, spec->buffer_time,
      GST_MSECOND);

  spec->segsize =
      gst_util_uint64_scale_int (wfx.nAvgBytesPerSec, spec->latency_time,
      GST_MSECOND);
  spec->segtotal = dsoundsink->buffer_size / spec->segsize;

  // Make the final buffer size be an integer number of segments
  dsoundsink->buffer_size = spec->segsize * spec->segtotal;

  GST_INFO_OBJECT (dsoundsink,
      "GstRingBufferSpec->channels: %d, GstRingBufferSpec->rate: %d, GstRingBufferSpec->bytes_per_sample: %d\n"
      "WAVEFORMATEX.nSamplesPerSec: %ld, WAVEFORMATEX.wBitsPerSample: %d, WAVEFORMATEX.nBlockAlign: %d, WAVEFORMATEX.nAvgBytesPerSec: %ld\n"
      "Size of dsound cirucular buffe=>%d\n", spec->channels, spec->rate,
      spec->bytes_per_sample, wfx.nSamplesPerSec, wfx.wBitsPerSample,
      wfx.nBlockAlign, wfx.nAvgBytesPerSec, dsoundsink->buffer_size);

  /* create a secondary directsound buffer */
  memset (&descSecondary, 0, sizeof (DSBUFFERDESC));
  descSecondary.dwSize = sizeof (DSBUFFERDESC);
  descSecondary.dwFlags = DSBCAPS_GETCURRENTPOSITION2 |
      DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLVOLUME;

  descSecondary.dwBufferBytes = dsoundsink->buffer_size;
  descSecondary.lpwfxFormat = (WAVEFORMATEX *) & wfx;

  hRes = IDirectSound_CreateSoundBuffer (dsoundsink->pDS, &descSecondary,
      &dsoundsink->pDSBSecondary, NULL);
  if (FAILED (hRes)) {
    GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ,
        ("gst_directsound_sink_prepare: IDirectSound_CreateSoundBuffer: %s",
            DXGetErrorString9 (hRes)), (NULL));
    return FALSE;
  }

  gst_directsound_sink_set_volume (dsoundsink);

  return TRUE;
}

static gboolean
gst_directsound_sink_unprepare (GstAudioSink * asink)
{
  GstDirectSoundSink *dsoundsink;

  dsoundsink = GST_DIRECTSOUND_SINK (asink);

  /* release secondary DirectSound buffer */
  if (dsoundsink->pDSBSecondary)
    IDirectSoundBuffer_Release (dsoundsink->pDSBSecondary);

  return TRUE;
}

static gboolean
gst_directsound_sink_close (GstAudioSink * asink)
{
  GstDirectSoundSink *dsoundsink = NULL;

  dsoundsink = GST_DIRECTSOUND_SINK (asink);

  /* release DirectSound object */
  g_return_val_if_fail (dsoundsink->pDS != NULL, FALSE);
  IDirectSound_Release (dsoundsink->pDS);

  return TRUE;
}

static guint
gst_directsound_sink_write (GstAudioSink * asink, gpointer data, guint length)
{
  GstDirectSoundSink *dsoundsink;
  DWORD dwStatus;
  HRESULT hRes;
  LPVOID pLockedBuffer1 = NULL, pLockedBuffer2 = NULL;
  DWORD dwSizeBuffer1, dwSizeBuffer2;
  DWORD dwCurrentPlayCursor;

  dsoundsink = GST_DIRECTSOUND_SINK (asink);

  GST_DSOUND_LOCK (dsoundsink);

  /* get current buffer status */
  hRes = IDirectSoundBuffer_GetStatus (dsoundsink->pDSBSecondary, &dwStatus);

  /* get current play cursor position */
  hRes = IDirectSoundBuffer_GetCurrentPosition (dsoundsink->pDSBSecondary,
      &dwCurrentPlayCursor, NULL);

  if (SUCCEEDED (hRes) && (dwStatus & DSBSTATUS_PLAYING)) {
    DWORD dwFreeBufferSize;

  calculate_freesize:
    /* calculate the free size of the circular buffer */
    if (dwCurrentPlayCursor < dsoundsink->current_circular_offset)
      dwFreeBufferSize =
          dsoundsink->buffer_size - (dsoundsink->current_circular_offset -
          dwCurrentPlayCursor);
    else
      dwFreeBufferSize =
          dwCurrentPlayCursor - dsoundsink->current_circular_offset;

    if (length >= dwFreeBufferSize) {
      Sleep (100);
      hRes = IDirectSoundBuffer_GetCurrentPosition (dsoundsink->pDSBSecondary,
          &dwCurrentPlayCursor, NULL);

      hRes =
          IDirectSoundBuffer_GetStatus (dsoundsink->pDSBSecondary, &dwStatus);
      if (SUCCEEDED (hRes) && (dwStatus & DSBSTATUS_PLAYING))
        goto calculate_freesize;
      else {
        dsoundsink->first_buffer_after_reset = FALSE;
        GST_DSOUND_UNLOCK (dsoundsink);
        return 0;
      }
    }
  }

  if (dwStatus & DSBSTATUS_BUFFERLOST) {
    hRes = IDirectSoundBuffer_Restore (dsoundsink->pDSBSecondary);      /*need a loop waiting the buffer is restored?? */

    dsoundsink->current_circular_offset = 0;
  }

  hRes = IDirectSoundBuffer_Lock (dsoundsink->pDSBSecondary,
      dsoundsink->current_circular_offset, length, &pLockedBuffer1,
      &dwSizeBuffer1, &pLockedBuffer2, &dwSizeBuffer2, 0L);

  if (SUCCEEDED (hRes)) {
    // Write to pointers without reordering.
    memcpy (pLockedBuffer1, data, dwSizeBuffer1);
    if (pLockedBuffer2 != NULL)
      memcpy (pLockedBuffer2, (LPBYTE) data + dwSizeBuffer1, dwSizeBuffer2);

    // Update where the buffer will lock (for next time)
    dsoundsink->current_circular_offset += dwSizeBuffer1 + dwSizeBuffer2;
    dsoundsink->current_circular_offset %= dsoundsink->buffer_size;     /* Circular buffer */

    hRes = IDirectSoundBuffer_Unlock (dsoundsink->pDSBSecondary, pLockedBuffer1,
        dwSizeBuffer1, pLockedBuffer2, dwSizeBuffer2);
  }

  /* if the buffer was not in playing state yet, call play on the buffer 
     except if this buffer is the fist after a reset (base class call reset and write a buffer when setting the sink to pause) */
  if (!(dwStatus & DSBSTATUS_PLAYING) &&
      dsoundsink->first_buffer_after_reset == FALSE) {
    hRes = IDirectSoundBuffer_Play (dsoundsink->pDSBSecondary, 0, 0,
        DSBPLAY_LOOPING);
  }

  dsoundsink->first_buffer_after_reset = FALSE;

  GST_DSOUND_UNLOCK (dsoundsink);

  return length;
}

static guint
gst_directsound_sink_delay (GstAudioSink * asink)
{
  GstDirectSoundSink *dsoundsink;
  HRESULT hRes;
  DWORD dwCurrentPlayCursor;
  DWORD dwBytesInQueue = 0;
  gint nNbSamplesInQueue = 0;
  DWORD dwStatus;

  dsoundsink = GST_DIRECTSOUND_SINK (asink);

  /* get current buffer status */
  hRes = IDirectSoundBuffer_GetStatus (dsoundsink->pDSBSecondary, &dwStatus);

  if (dwStatus & DSBSTATUS_PLAYING) {
    /*evaluate the number of samples in queue in the circular buffer */
    hRes = IDirectSoundBuffer_GetCurrentPosition (dsoundsink->pDSBSecondary,
        &dwCurrentPlayCursor, NULL);

    if (hRes == S_OK) {
      if (dwCurrentPlayCursor < dsoundsink->current_circular_offset)
        dwBytesInQueue =
            dsoundsink->current_circular_offset - dwCurrentPlayCursor;
      else
        dwBytesInQueue =
            dsoundsink->current_circular_offset + (dsoundsink->buffer_size -
            dwCurrentPlayCursor);

      nNbSamplesInQueue = dwBytesInQueue / dsoundsink->bytes_per_sample;
    }
  }

  return nNbSamplesInQueue;
}

static void
gst_directsound_sink_reset (GstAudioSink * asink)
{
  GstDirectSoundSink *dsoundsink;
  LPVOID pLockedBuffer = NULL;
  DWORD dwSizeBuffer = 0;

  dsoundsink = GST_DIRECTSOUND_SINK (asink);

  GST_DSOUND_LOCK (dsoundsink);

  if (dsoundsink->pDSBSecondary) {
    /*stop playing */
    HRESULT hRes = IDirectSoundBuffer_Stop (dsoundsink->pDSBSecondary);

    /*reset position */
    hRes = IDirectSoundBuffer_SetCurrentPosition (dsoundsink->pDSBSecondary, 0);
    dsoundsink->current_circular_offset = 0;

    /*reset the buffer */
    hRes = IDirectSoundBuffer_Lock (dsoundsink->pDSBSecondary,
        dsoundsink->current_circular_offset, dsoundsink->buffer_size,
        &pLockedBuffer, &dwSizeBuffer, NULL, NULL, 0L);

    if (SUCCEEDED (hRes)) {
      memset (pLockedBuffer, 0, dwSizeBuffer);

      hRes =
          IDirectSoundBuffer_Unlock (dsoundsink->pDSBSecondary, pLockedBuffer,
          dwSizeBuffer, NULL, 0);
    }
  }

  dsoundsink->first_buffer_after_reset = TRUE;

  GST_DSOUND_UNLOCK (dsoundsink);
}