| Commit message (Collapse) | Author | Age | Files | Lines |
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This will eventually be replaced by a hook to let clients know that the
stream has moved so that they can gracefully reconnect and renegotiate a
supported format.
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This removes the passthrough flag from sinks since we will drop
exclusively passthrough sinks in favour of providing a list of formats
supported by each sink. We can still determine whether a sink is in
passthrough mode by checking if any non-PCM streams are attached to it.
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This adds a get_formats() vfunc for sinks to provide a list of formats
they can support. pa_sink_check_formats() can be used during or after
routing to determine what formats from a stream the sink can support.
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When we have a filter sink that does some processing, currently the
benefits of the flat volume feature are not really available. That's
because if you have a music player that is connected to the filter sink,
the hardware sink doesn't have any idea of the music player's stream
volume.
This problem is solved by this "volume sharing" feature. The volume
sharing feature works so that the filter sinks that want to avoid the
previously described problem declare that they don't want to have
independent volume, but they follow the master sink volume instead.
The PA_SINK_SHARE_VOLUME_WITH_MASTER sink flag is used for that
declaration. Then the volume logic is changed so that the hardware
sink calculates its real volume using also the streams connected to the
filter sink in addition to the streams that are connected directly to
the hardware sink. Basically we're trying to create an illusion that
from volume point of view all streams are connected directly to the
hardware sink.
For that illusion to work, the volumes of the filter sinks and their
virtual streams have to be managed carefully according to a set of
rules:
If a filter sink follows the hardware sink volume, then the filter sink's
* reference_volume always equals the hw sink's reference_volume
* real_volume always equals the hw sink's real_volume
* soft_volume is always 0dB (ie. no soft volume)
If a filter sink doesn't follow the hardware sink volume, then the filter
sink's
* reference_volume can be whatever (completely independent from the hw sink)
* real_volume always equals reference_volume
* soft_volume always equals real_volume (and reference_volume)
If a filter sink follows the hardware sink volume, and the hardware sink
supports flat volume, then the filter sink's virtual stream's
* volume always equals the hw sink's real_volume
* reference_ratio is calculated normally from the stream volume and the hw
sink's reference_volume
* real_ratio always equals 0dB (follows from the first point)
* soft_volume always equals volume_factor (follows from the previous point)
If a filter sink follows the hardware sink volume, and the hardware sink
doesn't support flat volume, then the filter sink's virtual stream's
* volume is always 0dB
* reference_ratio is always 0dB
* real_ratio is always 0dB
* soft_volume always equals volume_factor
If a filter sink doesn't follow the hardware sink volume, then the filter
sink's virtual stream is handled as a regular stream.
Since the volumes of the virtual streams are controlled by a set of rules,
the user is not allowed to change the virtual streams' volumes. It would
probably also make sense to forbid changing the filter sinks' volume, but
that's not strictly necessary, and currently changing a filter sink's volume
changes actually the hardware sink's volume, and from there it propagates to
all filter sinks ("funny" effects are expected when adjusting a single
channel in cases where all sinks don't have the same channel maps).
This patch is based on the work of Marc-André Lureau, who did the
initial implementation for Pulseaudio 0.9.15.
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This change doesn't add any functionality in itself, but it will be useful in
the future for operating on chains of sinks or sources that are piggy-backing
on each other.
For example, the PA_PROP_DEVICE_MASTER_DEVICE property could
be handled in the core so that each virtual device doesn't have to maintain it
separately. By using the origin_sink and destination_source pointers the core
is able to see at stream creation time that the stream is created by a virtual
device, and then update that device's property list using the name of the
master device that the stream is being connected to. The same thing can be done
also when the stream is being moved from a device to another, in which case the
_MASTER_DEVICE property needs updating.
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To make concurrent use of SW and HW volume glitchles their application
needs to be synchronized. For accurate synchronization the HW volume
needs to be applied in IO thread. This patch adds infrastructure to
delay the applying of HW volume to match with SW volume timing. To
avoid synchronization problems this patch moves many of the volume and
mute related functions from main thread to IO thread. All these
changes become active only if the sync volume flag for a sink has been
set. So, for this patch to have any effect it needs to be taken into
use by sink implementor.
Signed-off-by: Jyri Sarha <jyri.sarha@nokia.com>
Reviewed-by: Tanu Kaskinen <tanu.kaskinen@digia.com>
Reviewd-by: Colin Guthrie <cguthrie@mandriva.org>
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Instead of using string contents for type identification use the address
of a constant string array. This should speed up type verifications a
little sind we only need to compare one machine word instead of a full
string. Also, this saves a few strings.
To make clear that types must be compared via address and not string
contents 'type_name' is now called 'type_id'.
This also simplifies the macros for declaring and defining public and
private subclasses.
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- We now implement a logic where the sink maintains two distinct
volumes: the 'reference' volume which is shown to the users, and the
'real' volume, which is configured to the hardware. The latter is
configured to the max of all streams. Volume changes on sinks are
propagated back to the streams proportional to the reference volume
change. Volume changes on sink inputs are forwarded to the sink by
'pushing' the volume if necessary.
This renames the old 'virtual_volume' to 'real_volume'. The
'reference_volume' is now the one exposed to users.
By this logic the sink volume visible to the user, will always be the
"upper" boundary for everything that is played. Saved/restored stream
volumes are measured relative to this boundary, the factor here is
always < 1.0.
- introduce accuracy for sink volumes, similar to the accuracy we
already have for source volumes.
- other cleanups.
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This of course makes the name 'fixed' a bit of a misnomer. However the
definitions are now like this:
fixed latency: the latency may change during runtime, but is solely
controlled by the backend, the client has no influence.
dynamic latency: the latency may change during runtime, influenced by
the requests of the clients.
i.e. fixed vs. dynamic is from the perspective of the client.
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This adds pa_assert_io_context() and pa_assert_ctl_context() in addition
to a few related macros. When called they will fail when the current execution
context is not IO resp. not control context. (aka 'thread' context vs.
'main' context)
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Volume changes coming from the lower layers are most likely changes
triggered by the user, so let's save them automatically.
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Completely rework mixer logic. This now allows controlling a full set of
elements from a single sink's volume slider/mute button.
This also introduces sink and source "ports" that can be used to choose
different input or output ports with the UI. (i.e. "mic"/"line-in" or
"speaker"/"headphones".
The mixer paths and device maps are now configered in external
configuration files and can be tweaked as necessary.
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This allows us to forward the fixed latency directly from the sink to
the monitor source withut having to wait for pa_sink_put().
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The reference volume is to be used as reference volume for stored stream
volumes. Previously if a new stream was created the relative volume was
taken relatively to the virtual device volume. Due to the flat volume
logic this could then be fed back to the virtual device volume.
Repeating the whole story over and over would result in a device volume
that would go lower, and lower and lower.
This patch introduces a 'reference' volume for each sink which stays
unmodified by stream volume changes even if flat volumes are used. It is
only modified if the sink volumes are modified directly by the user.
For further explanations see http://pulseaudio.org/wiki/InternalVolumes
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flat volume change
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soft volumes
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absolute boundaries
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field to sinks/sources
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Signed-off-by: Lennart Poettering <lennart@poettering.net>
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force_refresh argument to read functions
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next loop iteration
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field to pa_sink
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git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@2457 fefdeb5f-60dc-0310-8127-8f9354f1896f
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