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#ifndef foosocketclienthfoo
#define foosocketclienthfoo
#include <inttypes.h>
#include "mainloop-api.h"
#include "iochannel.h"
/* It is safe to destroy the calling socket_client object from the callback */
struct pa_socket_client;
struct pa_socket_client* pa_socket_client_new_ipv4(struct pa_mainloop_api *m, uint32_t address, uint16_t port);
struct pa_socket_client* pa_socket_client_new_unix(struct pa_mainloop_api *m, const char *filename);
struct pa_socket_client* pa_socket_client_new_sockaddr(struct pa_mainloop_api *m, const struct sockaddr *sa, size_t salen);
void pa_socket_client_free(struct pa_socket_client *c);
void pa_socket_client_set_callback(struct pa_socket_client *c, void (*on_connection)(struct pa_socket_client *c, struct pa_iochannel*io, void *userdata), void *userdata);
#endif
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