diff options
author | Sébastien Moutte <sebastien@moutte.net> | 2007-02-11 12:57:47 +0000 |
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committer | Sébastien Moutte <sebastien@moutte.net> | 2007-02-11 12:57:47 +0000 |
commit | 9c8ea35617a9a4ae8a9c3859e1a8befc940dd9f7 (patch) | |
tree | 7a5577b6014e501857c9277520140b54ae121a5e /win32/vs6/autogen.dsp | |
parent | e687b50f6259b2621b309e070e250d99552350fa (diff) |
gst/avi/gstavimux.c: Comment a #if 0 in caps template definition as VS6 seems to do not support it.
Original commit message from CVS:
* gst/avi/gstavimux.c:
Comment a #if 0 in caps template definition as VS6 seems to
do not support it.
* gst/rtsp/gstrtspsrc.c:(gst_rtspsrc_loop_udp):
Use gst_guint64_to_gdouble for conversion.
* gst/rtsp/rtspconnection.c:(rtsp_connection_send):
Move variables declaration before the first instruction.
* gst/rtsp/rtspdefs.c:(rtsp_strresult):
Don't use hstrerror for error log on G_OS_WIN32 build as it's not supported.
And don't include netdb.h for G_OS_WIN32
* gst/rtsp/sdpmessage.c:(sdp_parse_line):
This initialization SDPMedia nmedia = {.media = NULL }; is not supported
by VS6 then use an other way to initialize SDPMedia structure.
* gst/udp/gstdynudpsink.h:
* gst/udp/gstdynudpnetutils.h:
Do not include <sys/time.h> for G_OS_WIN32
* gst/udp/gstudpsrc.c:
Define socklen_t as int for G_OS_WIN32
* win/common/config.h.in:
Undef HAVE_NETINET_IN_H
* win32/vs6/gst_plugins_good.dsw:
* win32/vs6/libgstrtp.dsp:
* win32/vs6/libgstrtsp.dsp:
* win32/vs6/libgstautogen.dsp:
* win32/vs6/libgstaudiofx.dsp:
* win32/vs6/libgstudp.dsp:
Add and update project files.
* win32/common/gstudp-enumtypes.c:
* win32/common/gstudp-enumtypes.h:
Add a copy of udp enumtypes to win32/common as in core
and base.
Diffstat (limited to 'win32/vs6/autogen.dsp')
-rw-r--r-- | win32/vs6/autogen.dsp | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/win32/vs6/autogen.dsp b/win32/vs6/autogen.dsp new file mode 100644 index 00000000..dcb28a57 --- /dev/null +++ b/win32/vs6/autogen.dsp @@ -0,0 +1,149 @@ +# Microsoft Developer Studio Project File - Name="autogen" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Generic Project" 0x010a + +CFG=autogen - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "autogen.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "autogen.mak" CFG="autogen - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "autogen - Win32 Release" (based on "Win32 (x86) Generic Project") +!MESSAGE "autogen - Win32 Debug" (based on "Win32 (x86) Generic Project") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +MTL=midl.exe + +!IF "$(CFG)" == "autogen - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" + +!ELSEIF "$(CFG)" == "autogen - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" + +!ENDIF + +# Begin Target + +# Name "autogen - Win32 Release" +# Name "autogen - Win32 Debug" +# Begin Source File + +SOURCE="..\..\gst\playback\gstplay-marshal.list" + +!IF "$(CFG)" == "autogen - Win32 Release" + +# Begin Custom Build +InputPath="..\..\gst\playback\gstplay-marshal.list" + +BuildCmds= \ + echo #include "glib-object.h" > gstudp-marshal.c.tmp \ + echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \ + glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \ + move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \ + echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \ + glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \ + move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \ + + +"..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\gst\udp\gstudp-marshal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ELSEIF "$(CFG)" == "autogen - Win32 Debug" + +# Begin Custom Build +InputPath="..\..\gst\playback\gstplay-marshal.list" + +BuildCmds= \ + echo #include "glib-object.h" > gstudp-marshal.c.tmp \ + echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \ + glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \ + move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \ + echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \ + glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \ + move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \ + + +"..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\gst\udp\gstudp-marshal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE="..\common\gstudp-enumtypes.c" + +!IF "$(CFG)" == "autogen - Win32 Release" + +# Begin Custom Build +InputPath=..\common\gstudp-enumtypes.c + +BuildCmds= \ + copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c \ + copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h \ + + +"..\..\gst\udp\gstudp-enumtypes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) + +"..\..\gst\udp\gstudp-enumtypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + $(BuildCmds) +# End Custom Build + +!ELSEIF "$(CFG)" == "autogen - Win32 Debug" + +# Begin Custom Build +InputPath=..\common\gstudp-enumtypes.c + +"..\..\gst\udp\gstudp-enumtypes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c + copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h + +# End Custom Build + +!ENDIF + +# End Source File +# End Target +# End Project |