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-rw-r--r--ext/libmng/gstmngdec.c31
1 files changed, 26 insertions, 5 deletions
diff --git a/ext/libmng/gstmngdec.c b/ext/libmng/gstmngdec.c
index 0266fd57..2df25265 100644
--- a/ext/libmng/gstmngdec.c
+++ b/ext/libmng/gstmngdec.c
@@ -234,16 +234,24 @@ static void
gst_mngdec_loop (GstElement * element)
{
GstMngDec *mngdec;
+ mng_retcode ret;
mngdec = GST_MNGDEC (element);
if (mngdec->first) {
GST_DEBUG ("display");
- mng_readdisplay (mngdec->mng);
+ ret = mng_readdisplay (mngdec->mng);
mngdec->first = FALSE;
} else {
GST_DEBUG ("resume");
- mng_display_resume (mngdec->mng);
+ ret = mng_display_resume (mngdec->mng);
+ }
+ if (ret == MNG_NEEDTIMERWAIT) {
+ /* libmng needs more data later on */
+ } else {
+ /* assume EOS here */
+ gst_pad_push (mngdec->srcpad, GST_DATA (gst_event_new (GST_EVENT_EOS)));
+ gst_element_set_eos (element);
}
}
@@ -386,7 +394,6 @@ mngdec_gettickcount (mng_handle mng)
GTimeVal time;
guint32 val;
-
g_get_current_time (&time);
val = time.tv_sec * 1000 + time.tv_usec;
@@ -411,12 +418,24 @@ static mng_bool
mngdec_processheader (mng_handle mng, mng_uint32 width, mng_uint32 height)
{
GstMngDec *mngdec;
+ guint32 playtime;
+ guint32 framecount;
+ guint32 ticks;
mngdec = GST_MNGDEC (mng_get_userdata (mng));
- g_print ("process header %d %d\n", width, height);
GST_DEBUG ("process header %d %d", width, height);
+ playtime = mng_get_playtime (mng);
+ framecount = mng_get_framecount (mng);
+ ticks = mng_get_ticks (mng);
+
+ if (playtime == 0) {
+ mngdec->fps = ticks;
+ } else {
+ mngdec->fps = ((gfloat) ticks) / playtime;
+ }
+
if (mngdec->width != width || mngdec->height != height) {
mngdec->width = width;
mngdec->stride = ((width + 3) & ~3) * 4;
@@ -451,9 +470,12 @@ mngdec_refresh (mng_handle mng, mng_uint32 x, mng_uint32 y,
mng_uint32 w, mng_uint32 h)
{
GstMngDec *mngdec;
+ guint32 current;
mngdec = GST_MNGDEC (mng_get_userdata (mng));
+ current = mng_get_currentplaytime (mng);
+
GST_DEBUG ("refresh %d %d %d %d", x, y, w, h);
if (h == mngdec->height) {
GstBuffer *out = gst_buffer_copy (mngdec->buffer_out);
@@ -494,7 +516,6 @@ gst_mngdec_change_state (GstElement * element)
break;
case GST_STATE_READY_TO_PAUSED:
mngdec->first = TRUE;
- mngdec->fps = 10.0;
break;
case GST_STATE_PAUSED_TO_PLAYING:
break;