diff options
Diffstat (limited to 'src/pulse/stream.h')
| -rw-r--r-- | src/pulse/stream.h | 513 |
1 files changed, 416 insertions, 97 deletions
diff --git a/src/pulse/stream.h b/src/pulse/stream.h index ad15125a..010f968f 100644 --- a/src/pulse/stream.h +++ b/src/pulse/stream.h @@ -1,21 +1,22 @@ #ifndef foostreamhfoo #define foostreamhfoo -/* $Id$ */ - /*** This file is part of PulseAudio. - + + Copyright 2004-2006 Lennart Poettering + Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB + PulseAudio is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published - by the Free Software Foundation; either version 2 of the License, + by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. - + PulseAudio is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU Lesser General Public License along with PulseAudio; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 @@ -25,11 +26,14 @@ #include <sys/types.h> #include <pulse/sample.h> +#include <pulse/format.h> #include <pulse/channelmap.h> #include <pulse/volume.h> #include <pulse/def.h> #include <pulse/cdecl.h> #include <pulse/operation.h> +#include <pulse/context.h> +#include <pulse/proplist.h> /** \page streams Audio Streams * @@ -69,35 +73,85 @@ * * \subsection bufattr_subsec Buffer Attributes * - * Playback and record streams always have a server side buffer as - * part of the data flow. The size of this buffer strikes a - * compromise between low latency and sensitivity for buffer + * Playback and record streams always have a server-side buffer as + * part of the data flow. The size of this buffer needs to be chosen + * in a compromise between low latency and sensitivity for buffer * overflows/underruns. * * The buffer metrics may be controlled by the application. They are * described with a pa_buffer_attr structure which contains a number * of fields: * - * \li maxlength - The absolute maximum number of bytes that can be stored in - * the buffer. If this value is exceeded then data will be - * lost. - * \li tlength - The target length of a playback buffer. The server will only - * send requests for more data as long as the buffer has less - * than this number of bytes of data. + * \li maxlength - The absolute maximum number of bytes that can be + * stored in the buffer. If this value is exceeded + * then data will be lost. It is recommended to pass + * (uint32_t) -1 here which will cause the server to + * fill in the maximum possible value. + * + * \li tlength - The target fill level of the playback buffer. The + * server will only send requests for more data as long + * as the buffer has less than this number of bytes of + * data. If you pass (uint32_t) -1 (which is + * recommended) here the server will choose the longest + * target buffer fill level possible to minimize the + * number of necessary wakeups and maximize drop-out + * safety. This can exceed 2s of buffering. For + * low-latency applications or applications where + * latency matters you should pass a proper value here. + * * \li prebuf - Number of bytes that need to be in the buffer before - * playback will commence. Start of playback can be forced using - * pa_stream_trigger() even though the prebuffer size hasn't been - * reached. If a buffer underrun occurs, this prebuffering will be - * again enabled. If the playback shall never stop in case of a buffer - * underrun, this value should be set to 0. In that case the read - * index of the output buffer overtakes the write index, and hence the - * fill level of the buffer is negative. - * \li minreq - Minimum free number of the bytes in the playback buffer before - * the server will request more data. - * \li fragsize - Maximum number of bytes that the server will push in one - * chunk for record streams. - * - * The server side playback buffers are indexed by a write and a read + * playback will commence. Start of playback can be + * forced using pa_stream_trigger() even though the + * prebuffer size hasn't been reached. If a buffer + * underrun occurs, this prebuffering will be again + * enabled. If the playback shall never stop in case of a + * buffer underrun, this value should be set to 0. In + * that case the read index of the output buffer + * overtakes the write index, and hence the fill level of + * the buffer is negative. If you pass (uint32_t) -1 here + * (which is recommended) the server will choose the same + * value as tlength here. + * + * \li minreq - Minimum free number of the bytes in the playback + * buffer before the server will request more data. It is + * recommended to fill in (uint32_t) -1 here. This value + * influences how much time the sound server has to move + * data from the per-stream server-side playback buffer + * to the hardware playback buffer. + * + * \li fragsize - Maximum number of bytes that the server will push in + * one chunk for record streams. If you pass (uint32_t) + * -1 (which is recommended) here, the server will + * choose the longest fragment setting possible to + * minimize the number of necessary wakeups and + * maximize drop-out safety. This can exceed 2s of + * buffering. For low-latency applications or + * applications where latency matters you should pass a + * proper value here. + * + * If PA_STREAM_ADJUST_LATENCY is set, then the tlength/fragsize + * parameters will be interpreted slightly differently than described + * above when passed to pa_stream_connect_record() and + * pa_stream_connect_playback(): the overall latency that is comprised + * of both the server side playback buffer length, the hardware + * playback buffer length and additional latencies will be adjusted in + * a way that it matches tlength resp. fragsize. Set + * PA_STREAM_ADJUST_LATENCY if you want to control the overall + * playback latency for your stream. Unset it if you want to control + * only the latency induced by the server-side, rewritable playback + * buffer. The server will try to fulfill the clients latency requests + * as good as possible. However if the underlying hardware cannot + * change the hardware buffer length or only in a limited range, the + * actually resulting latency might be different from what the client + * requested. Thus, for synchronization clients always need to check + * the actual measured latency via pa_stream_get_latency() or a + * similar call, and not make any assumptions. about the latency + * available. The function pa_stream_get_buffer_attr() will always + * return the actual size of the server-side per-stream buffer in + * tlength/fragsize, regardless whether PA_STREAM_ADJUST_LATENCY is + * set or not. + * + * The server-side per-stream playback buffers are indexed by a write and a read * index. The application writes to the write index and the sound * device reads from the read index. The read index is increased * monotonically, while the write index may be freely controlled by @@ -113,7 +167,7 @@ * read index may be larger than the write index, in which case * silence is played. If the application writes data to indexes lower * than the read index, the data is immediately lost. - * + * * \section transfer_sec Transferring Data * * Once the stream is up, data can start flowing between the client and the @@ -159,13 +213,13 @@ * \li PA_SEEK_ABSOLUTE - seek relative to the beginning of the playback buffer, (i.e. the first that was ever played in the stream) * \li PA_SEEK_RELATIVE_ON_READ - seek relative to the current read index. Use this to write data to the output buffer that should be played as soon as possible * \li PA_SEEK_RELATIVE_END - seek relative to the last byte ever written. - * + * * If an application just wants to append some data to the output * buffer, PA_SEEK_RELATIVE and an offset of 0 should be used. * * After a call to pa_stream_write() the write index will be left at * the position right after the last byte of the written data. - * + * * \section latency_sec Latency * * A major problem with networked audio is the increased latency caused by @@ -195,10 +249,10 @@ * accordingly. * * The raw timing data in the pa_timing_info structure is usually hard - * to deal with. Therefore a more simplistic interface is available: + * to deal with. Therefore a simpler interface is available: * you can call pa_stream_get_time() or pa_stream_get_latency(). The * former will return the current playback time of the hardware since - * the stream has been started. The latter returns the time a sample + * the stream has been started. The latter returns the overall time a sample * that you write now takes to be played by the hardware. These two * functions base their calculations on the same data that is returned * by pa_stream_get_timing_info(). Hence the same rules for keeping @@ -213,11 +267,11 @@ * pa_stream_get_time() and pa_stream_get_latency() will try to * interpolate the current playback time/latency by estimating the * number of samples that have been played back by the hardware since - * the last regular timing update. It is espcially useful to combine + * the last regular timing update. It is especially useful to combine * this option with PA_STREAM_AUTO_TIMING_UPDATE, which will enable * you to monitor the current playback time/latency very precisely and * very frequently without requiring a network round trip every time. - * + * * \section flow_sec Overflow and underflow * * Even with the best precautions, buffers will sometime over - or @@ -236,7 +290,7 @@ * issued on the others. * * To synchronize a stream to another, just pass the "master" stream - * as last argument to pa_stream_connect_playack(). To make sure that + * as last argument to pa_stream_connect_playback(). To make sure that * the freshly created stream doesn't start playback right-away, make * sure to pass PA_STREAM_START_CORKED and - after all streams have * been created - uncork them all with a single call to @@ -257,7 +311,10 @@ */ /** \file - * Audio streams for input, output and sample upload */ + * Audio streams for input, output and sample upload + * + * See also \subpage streams + */ PA_C_DECL_BEGIN @@ -268,18 +325,49 @@ typedef struct pa_stream pa_stream; typedef void (*pa_stream_success_cb_t) (pa_stream*s, int success, void *userdata); /** A generic request callback */ -typedef void (*pa_stream_request_cb_t)(pa_stream *p, size_t length, void *userdata); +typedef void (*pa_stream_request_cb_t)(pa_stream *p, size_t nbytes, void *userdata); /** A generic notification callback */ typedef void (*pa_stream_notify_cb_t)(pa_stream *p, void *userdata); -/** Create a new, unconnected stream with the specified name and sample type */ +/** A callback for asynchronous meta/policy event messages. Well known + * event names are PA_STREAM_EVENT_REQUEST_CORK and + * PA_STREAM_EVENT_REQUEST_UNCORK. The set of defined events can be + * extended at any time. Also, server modules may introduce additional + * message types so make sure that your callback function ignores messages + * it doesn't know. \since 0.9.15 */ +typedef void (*pa_stream_event_cb_t)(pa_stream *p, const char *name, pa_proplist *pl, void *userdata); + +/** Create a new, unconnected stream with the specified name and + * sample type. It is recommended to use pa_stream_new_with_proplist() + * instead and specify some initial properties. */ pa_stream* pa_stream_new( - pa_context *c /**< The context to create this stream in */, + pa_context *c /**< The context to create this stream in */, const char *name /**< A name for this stream */, const pa_sample_spec *ss /**< The desired sample format */, const pa_channel_map *map /**< The desired channel map, or NULL for default */); +/** Create a new, unconnected stream with the specified name and + * sample type, and specify the the initial stream property + * list. \since 0.9.11 */ +pa_stream* pa_stream_new_with_proplist( + pa_context *c /**< The context to create this stream in */, + const char *name /**< A name for this stream */, + const pa_sample_spec *ss /**< The desired sample format */, + const pa_channel_map *map /**< The desired channel map, or NULL for default */, + pa_proplist *p /**< The initial property list */); + +/* Create a new, unconnected stream with the specified name, the set of formats + * this client can provide, and an initial list of properties. While + * connecting, the server will select the most appropriate format which the + * client must then provide. \since 1.0 */ +pa_stream *pa_stream_new_extended( + pa_context *c /**< The context to create this stream in */, + const char *name /**< A name for this stream */, + pa_format_info * const * formats /**< The list of formats that can be provided */, + unsigned int n_formats /**< The number of formats being passed in */, + pa_proplist *p /**< The initial property list */); + /** Decrease the reference counter by one */ void pa_stream_unref(pa_stream *s); @@ -292,16 +380,64 @@ pa_stream_state_t pa_stream_get_state(pa_stream *p); /** Return the context this stream is attached to */ pa_context* pa_stream_get_context(pa_stream *p); -/** Return the device (sink input or source output) index this stream is connected to */ +/** Return the sink input resp. source output index this stream is + * identified in the server with. This is useful for usage with the + * introspection functions, such as pa_context_get_sink_input_info() + * resp. pa_context_get_source_output_info(). */ uint32_t pa_stream_get_index(pa_stream *s); -/** Connect the stream to a sink */ +/** Return the index of the sink or source this stream is connected to + * in the server. This is useful for usage with the introspection + * functions, such as pa_context_get_sink_info_by_index() + * resp. pa_context_get_source_info_by_index(). Please note that + * streams may be moved between sinks/sources and thus it is + * recommended to use pa_stream_set_moved_callback() to be notified + * about this. This function will return with PA_ERR_NOTSUPPORTED when the + * server is older than 0.9.8. \since 0.9.8 */ +uint32_t pa_stream_get_device_index(pa_stream *s); + +/** Return the name of the sink or source this stream is connected to + * in the server. This is useful for usage with the introspection + * functions, such as pa_context_get_sink_info_by_name() + * resp. pa_context_get_source_info_by_name(). Please note that + * streams may be moved between sinks/sources and thus it is + * recommended to use pa_stream_set_moved_callback() to be notified + * about this. This function will return with PA_ERR_NOTSUPPORTED when the + * server is older than 0.9.8. \since 0.9.8 */ +const char *pa_stream_get_device_name(pa_stream *s); + +/** Return 1 if the sink or source this stream is connected to has + * been suspended. This will return 0 if not, and negative on + * error. This function will return with PA_ERR_NOTSUPPORTED when the + * server is older than 0.9.8. \since 0.9.8 */ +int pa_stream_is_suspended(pa_stream *s); + +/** Return 1 if the this stream has been corked. This will return 0 if + * not, and negative on error. \since 0.9.11 */ +int pa_stream_is_corked(pa_stream *s); + +/** Connect the stream to a sink. It is strongly recommended to pass + * NULL in both dev and volume and not to set either + * PA_STREAM_START_MUTED nor PA_STREAM_START_UNMUTED -- unless these + * options are directly dependant on user input or configuration. If + * you follow this rule then the sound server will have the full + * flexibility to choose the device, volume and mute status + * automatically, based on server-side policies, heuristics and stored + * information from previous uses. Also the server may choose to + * reconfigure audio devices to make other sinks/sources or + * capabilities available to be able to accept the stream. Before + * 0.9.20 it was not defined whether the 'volume' parameter was + * interpreted relative to the sink's current volume or treated as + * absolute device volume. Since 0.9.20 it is an absolute volume when + * the sink is in flat volume mode, and relative otherwise, thus + * making sure the volume passed here has always the same semantics as + * the volume passed to pa_context_set_sink_input_volume(). */ int pa_stream_connect_playback( pa_stream *s /**< The stream to connect to a sink */, const char *dev /**< Name of the sink to connect to, or NULL for default */ , const pa_buffer_attr *attr /**< Buffering attributes, or NULL for default */, pa_stream_flags_t flags /**< Additional flags, or 0 for default */, - pa_cvolume *volume /**< Initial volume, or NULL for default */, + const pa_cvolume *volume /**< Initial volume, or NULL for default */, pa_stream *sync_stream /**< Synchronize this stream with the specified one, or NULL for a standalone stream*/); /** Connect the stream to a source */ @@ -314,42 +450,104 @@ int pa_stream_connect_record( /** Disconnect a stream from a source/sink */ int pa_stream_disconnect(pa_stream *s); -/** Write some data to the server (for playback sinks), if free_cb is - * non-NULL this routine is called when all data has been written out - * and an internal reference to the specified data is kept, the data - * is not copied. If NULL, the data is copied into an internal - * buffer. The client my freely seek around in the output buffer. For +/** Prepare writing data to the server (for playback streams). This + * function may be used to optimize the number of memory copies when + * doing playback ("zero-copy"). It is recommended to call this + * function before each call to pa_stream_write(). Pass in the address + * to a pointer and an address of the number of bytes you want to + * write. On return the two values will contain a pointer where you + * can place the data to write and the maximum number of bytes you can + * write. On return *nbytes can be smaller or have the same value as + * you passed in. You need to be able to handle both cases. Accessing + * memory beyond the returned *nbytes value is invalid. Acessing the + * memory returned after the following pa_stream_write() or + * pa_stream_cancel_write() is invalid. On invocation only *nbytes + * needs to be initialized, on return both *data and *nbytes will be + * valid. If you place (size_t) -1 in *nbytes on invocation the memory + * size will be chosen automatically (which is recommended to + * do). After placing your data in the memory area returned call + * pa_stream_write() with data set to an address within this memory + * area and an nbytes value that is smaller or equal to what was + * returned by this function to actually execute the write. An + * invocation of pa_stream_write() should follow "quickly" on + * pa_stream_begin_write(). It is not recommended letting an unbounded + * amount of time pass after calling pa_stream_begin_write() and + * before calling pa_stream_write(). If you want to cancel a + * previously called pa_stream_begin_write() without calling + * pa_stream_write() use pa_stream_cancel_write(). Calling + * pa_stream_begin_write() twice without calling pa_stream_write() or + * pa_stream_cancel_write() in between will return exactly the same + * pointer/nbytes values.\since 0.9.16 */ +int pa_stream_begin_write( + pa_stream *p, + void **data, + size_t *nbytes); + +/** Reverses the effect of pa_stream_begin_write() dropping all data + * that has already been placed in the memory area returned by + * pa_stream_begin_write(). Only valid to call if + * pa_stream_begin_write() was called before and neither + * pa_stream_cancel_write() nor pa_stream_write() have been called + * yet. Accessing the memory previously returned by + * pa_stream_begin_write() after this call is invalid. Any further + * explicit freeing of the memory area is not necessary. \since + * 0.9.16 */ +int pa_stream_cancel_write( + pa_stream *p); + +/** Write some data to the server (for playback streams), if free_cb + * is non-NULL this routine is called when all data has been written + * out and an internal reference to the specified data is kept, the + * data is not copied. If NULL, the data is copied into an internal + * buffer. The client may freely seek around in the output buffer. For * most applications passing 0 and PA_SEEK_RELATIVE as arguments for - * offset and seek should be useful.*/ + * offset and seek should be useful. After the write call succeeded + * the write index will be at the position after where this chunk of + * data has been written to. + * + * As an optimization for avoiding needless memory copies you may call + * pa_stream_begin_write() before this call and then place your audio + * data directly in the memory area returned by that call. Then, pass + * a pointer to that memory area to pa_stream_write(). After the + * invocation of pa_stream_write() the memory area may no longer be + * accessed. Any further explicit freeing of the memory area is not + * necessary. It is OK to write the memory area returned by + * pa_stream_begin_write() only partially with this call, skipping + * bytes both at the end and at the beginning of the reserved memory + * area.*/ int pa_stream_write( pa_stream *p /**< The stream to use */, const void *data /**< The data to write */, - size_t length /**< The length of the data to write */, + size_t nbytes /**< The length of the data to write in bytes*/, pa_free_cb_t free_cb /**< A cleanup routine for the data or NULL to request an internal copy */, int64_t offset, /**< Offset for seeking, must be 0 for upload streams */ pa_seek_mode_t seek /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */); -/** Read the next fragment from the buffer (for recording). - * data will point to the actual data and length will contain the size - * of the data in bytes (which can be less than a complete framgnet). - * Use pa_stream_drop() to actually remove the data from the - * buffer. If no data is available will return a NULL pointer \since 0.8 */ +/** Read the next fragment from the buffer (for recording streams). + * data will point to the actual data and nbytes will contain the size + * of the data in bytes (which can be less or more than a complete + * fragment). Use pa_stream_drop() to actually remove the data from + * the buffer. If no data is available this will return a NULL + * pointer */ int pa_stream_peek( pa_stream *p /**< The stream to use */, const void **data /**< Pointer to pointer that will point to data */, - size_t *length /**< The length of the data read */); + size_t *nbytes /**< The length of the data read in bytes */); /** Remove the current fragment on record streams. It is invalid to do this without first - * calling pa_stream_peek(). \since 0.8 */ + * calling pa_stream_peek(). */ int pa_stream_drop(pa_stream *p); -/** Return the nember of bytes that may be written using pa_stream_write() */ +/** Return the number of bytes that may be written using pa_stream_write() */ size_t pa_stream_writable_size(pa_stream *p); -/** Return the number of bytes that may be read using pa_stream_read() \since 0.8 */ +/** Return the number of bytes that may be read using pa_stream_peek()*/ size_t pa_stream_readable_size(pa_stream *p); -/** Drain a playback stream. Use this for notification when the buffer is empty */ +/** Drain a playback stream. Use this for notification when the + * playback buffer is empty after playing all the audio in the buffer. + * Please note that only one drain operation per stream may be issued + * at a time. */ pa_operation* pa_stream_drain(pa_stream *s, pa_stream_success_cb_t cb, void *userdata); /** Request a timing info structure update for a stream. Use @@ -366,84 +564,205 @@ void pa_stream_set_state_callback(pa_stream *s, pa_stream_notify_cb_t cb, void * void pa_stream_set_write_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata); /** Set the callback function that is called when new data is available from the stream. - * Return the number of bytes read. \since 0.8 */ + * Return the number of bytes read.*/ void pa_stream_set_read_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata); -/** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) \since 0.8 */ +/** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) */ void pa_stream_set_overflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); -/** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) \since 0.8 */ +/** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) */ void pa_stream_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); -/** Set the callback function that is called whenever a latency information update happens. Useful on PA_STREAM_AUTO_TIMING_UPDATE streams only. (Only for playback streams) \since 0.8.2 */ +/** Set the callback function that is called when a the server starts + * playback after an underrun or on initial startup. This only informs + * that audio is flowing again, it is no indication that audio started + * to reach the speakers already. (Only for playback streams). \since + * 0.9.11 */ +void pa_stream_set_started_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); + +/** Set the callback function that is called whenever a latency + * information update happens. Useful on PA_STREAM_AUTO_TIMING_UPDATE + * streams only. (Only for playback streams) */ void pa_stream_set_latency_update_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); -/** Pause (or resume) playback of this stream temporarily. Available on both playback and recording streams. \since 0.3 */ +/** Set the callback function that is called whenever the stream is + * moved to a different sink/source. Use pa_stream_get_device_name()or + * pa_stream_get_device_index() to query the new sink/source. This + * notification is only generated when the server is at least + * 0.9.8. \since 0.9.8 */ +void pa_stream_set_moved_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); + +/** Set the callback function that is called whenever the sink/source + * this stream is connected to is suspended or resumed. Use + * pa_stream_is_suspended() to query the new suspend status. Please + * note that the suspend status might also change when the stream is + * moved between devices. Thus if you call this function you very + * likely want to call pa_stream_set_moved_callback, too. This + * notification is only generated when the server is at least + * 0.9.8. \since 0.9.8 */ +void pa_stream_set_suspended_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); + +/** Set the callback function that is called whenver a meta/policy + * control event is received.\since 0.9.15 */ +void pa_stream_set_event_callback(pa_stream *p, pa_stream_event_cb_t cb, void *userdata); + +/** Set the callback function that is called whenver the buffer + * attributes on the server side change. Please note that the buffer + * attributes can change when moving a stream to a different + * sink/source too, hence if you use this callback you should use + * pa_stream_set_moved_callback() as well. \since 0.9.15 */ +void pa_stream_set_buffer_attr_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); + +/** Pause (or resume) playback of this stream temporarily. Available + * on both playback and recording streams. If b is 1 the stream is + * paused. If b is 0 the stream is resumed. The pause/resume operation + * is executed as quickly as possible. If a cork is very quickly + * followed by an uncork or the other way round this might not + * actually have any effect on the stream that is output. You can use + * pa_stream_is_corked() to find out whether the stream is currently + * paused or not. Normally a stream will be created in uncorked + * state. If you pass PA_STREAM_START_CORKED as flag during connection + * of the stream it will be created in corked state. */ pa_operation* pa_stream_cork(pa_stream *s, int b, pa_stream_success_cb_t cb, void *userdata); -/** Flush the playback buffer of this stream. Most of the time you're - * better off using the parameter delta of pa_stream_write() instead of this - * function. Available on both playback and recording streams. \since 0.3 */ +/** Flush the playback buffer of this stream. This discards any audio + * in the buffer. Most of the time you're better off using the parameter + * delta of pa_stream_write() instead of this function. Available on both + * playback and recording streams. */ pa_operation* pa_stream_flush(pa_stream *s, pa_stream_success_cb_t cb, void *userdata); /** Reenable prebuffering as specified in the pa_buffer_attr - * structure. Available for playback streams only. \since 0.6 */ + * structure. Available for playback streams only. */ pa_operation* pa_stream_prebuf(pa_stream *s, pa_stream_success_cb_t cb, void *userdata); /** Request immediate start of playback on this stream. This disables - * prebuffering as specified in the pa_buffer_attr - * structure, temporarily. Available for playback streams only. \since 0.3 */ + * prebuffering as specified in the pa_buffer_attr structure, + * temporarily. Available for playback streams only. */ pa_operation* pa_stream_trigger(pa_stream *s, pa_stream_success_cb_t cb, void *userdata); -/** Rename the stream. \since 0.5 */ +/** Rename the stream. */ pa_operation* pa_stream_set_name(pa_stream *s, const char *name, pa_stream_success_cb_t cb, void *userdata); /** Return the current playback/recording time. This is based on the * data in the timing info structure returned by - * pa_stream_get_timing_info(). This function will usually only return - * new data if a timing info update has been recieved. Only if timing - * interpolation has been requested (PA_STREAM_INTERPOLATE_TIMING) - * the data from the last timing update is used for an estimation of - * the current playback/recording time based on the local time that - * passed since the timing info structure has been acquired. The time - * value returned by this function is guaranteed to increase - * monotonically. (that means: the returned value is always greater or - * equal to the value returned on the last call) This behaviour can - * be disabled by using PA_STREAM_NOT_MONOTONOUS. This may be + * pa_stream_get_timing_info(). + * + * This function will usually only return new data if a timing info + * update has been recieved. Only if timing interpolation has been + * requested (PA_STREAM_INTERPOLATE_TIMING) the data from the last + * timing update is used for an estimation of the current + * playback/recording time based on the local time that passed since + * the timing info structure has been acquired. + * + * The time value returned by this function is guaranteed to increase + * monotonically. (that means: the returned value is always greater + * or equal to the value returned on the last call). This behaviour + * can be disabled by using PA_STREAM_NOT_MONOTONIC. This may be * desirable to deal better with bad estimations of transport * latencies, but may have strange effects if the application is not - * able to deal with time going 'backwards'. \since 0.6 */ + * able to deal with time going 'backwards'. + * + * The time interpolator activated by PA_STREAM_INTERPOLATE_TIMING + * favours 'smooth' time graphs over accurate ones to improve the + * smoothness of UI operations that are tied to the audio clock. If + * accuracy is more important to you you might need to estimate your + * timing based on the data from pa_stream_get_timing_info() yourself + * or not work with interpolated timing at all and instead always + * query on the server side for the most up to date timing with + * pa_stream_update_timing_info(). + * + * If no timing information has been + * recieved yet this call will return PA_ERR_NODATA. For more details + * see pa_stream_get_timing_info(). */ int pa_stream_get_time(pa_stream *s, pa_usec_t *r_usec); /** Return the total stream latency. This function is based on - * pa_stream_get_time(). In case the stream is a monitoring stream the - * result can be negative, i.e. the captured samples are not yet - * played. In this case *negative is set to 1. \since 0.6 */ + * pa_stream_get_time(). + * + * In case the stream is a monitoring stream the result can be + * negative, i.e. the captured samples are not yet played. In this + * case *negative is set to 1. + * + * If no timing information has been recieved yet this call will + * return PA_ERR_NODATA. For more details see + * pa_stream_get_timing_info() and pa_stream_get_time(). */ int pa_stream_get_latency(pa_stream *s, pa_usec_t *r_usec, int *negative); /** Return the latest raw timing data structure. The returned pointer * points to an internal read-only instance of the timing * structure. The user should make a copy of this structure if he * wants to modify it. An in-place update to this data structure may - * be requested using pa_stream_update_timing_info(). If no - * pa_stream_update_timing_info() call was issued before, this - * function will fail with PA_ERR_NODATA. Please note that the - * write_index member field (and only this field) is updated on each - * pa_stream_write() call, not just when a timing update has been - * recieved. \since 0.8 */ + * be requested using pa_stream_update_timing_info(). + * + * If no timing information has been received before (i.e. by + * requesting pa_stream_update_timing_info() or by using + * PA_STREAM_AUTO_TIMING_UPDATE), this function will fail with + * PA_ERR_NODATA. + * + * Please note that the write_index member field (and only this field) + * is updated on each pa_stream_write() call, not just when a timing + * update has been recieved. */ const pa_timing_info* pa_stream_get_timing_info(pa_stream *s); -/** Return a pointer to the stream's sample specification. \since 0.6 */ +/** Return a pointer to the stream's sample specification. */ const pa_sample_spec* pa_stream_get_sample_spec(pa_stream *s); -/** Return a pointer to the stream's channel map. \since 0.8 */ +/** Return a pointer to the stream's channel map. */ const pa_channel_map* pa_stream_get_channel_map(pa_stream *s); -/** Return the buffer metrics of the stream. Only valid after the - * stream has been connected successfuly and if the server is at least - * PulseAudio 0.9. \since 0.9.0 */ +/** Return a pointer to the stream's format \since 1.0 */ +const pa_format_info* pa_stream_get_format_info(pa_stream *s); + +/** Return the per-stream server-side buffer metrics of the + * stream. Only valid after the stream has been connected successfuly + * and if the server is at least PulseAudio 0.9. This will return the + * actual configured buffering metrics, which may differ from what was + * requested during pa_stream_connect_record() or + * pa_stream_connect_playback(). This call will always return the + * actually per-stream server-side buffer metrics, regardless whether + * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.0 */ const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s); +/** Change the buffer metrics of the stream during playback. The + * server might have chosen different buffer metrics then + * requested. The selected metrics may be queried with + * pa_stream_get_buffer_attr() as soon as the callback is called. Only + * valid after the stream has been connected successfully and if the + * server is at least PulseAudio 0.9.8. Please be aware of the + * slightly different semantics of the call depending whether + * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.8 */ +pa_operation *pa_stream_set_buffer_attr(pa_stream *s, const pa_buffer_attr *attr, pa_stream_success_cb_t cb, void *userdata); + +/** Change the stream sampling rate during playback. You need to pass + * PA_STREAM_VARIABLE_RATE in the flags parameter of + * pa_stream_connect_...() if you plan to use this function. Only valid + * after the stream has been connected successfully and if the server + * is at least PulseAudio 0.9.8. \since 0.9.8 */ +pa_operation *pa_stream_update_sample_rate(pa_stream *s, uint32_t rate, pa_stream_success_cb_t cb, void *userdata); + +/** Update the property list of the sink input/source output of this + * stream, adding new entries. Please note that it is highly + * recommended to set as much properties initially via + * pa_stream_new_with_proplist() as possible instead a posteriori with + * this function, since that information may then be used to route + * this stream to the right device. \since 0.9.11 */ +pa_operation *pa_stream_proplist_update(pa_stream *s, pa_update_mode_t mode, pa_proplist *p, pa_stream_success_cb_t cb, void *userdata); + +/** Update the property list of the sink input/source output of this + * stream, remove entries. \since 0.9.11 */ +pa_operation *pa_stream_proplist_remove(pa_stream *s, const char *const keys[], pa_stream_success_cb_t cb, void *userdata); + +/** For record streams connected to a monitor source: monitor only a + * very specific sink input of the sink. Thus function needs to be + * called before pa_stream_connect_record() is called. \since + * 0.9.11 */ +int pa_stream_set_monitor_stream(pa_stream *s, uint32_t sink_input_idx); + +/** Return the sink input index previously set with + * pa_stream_set_monitor_stream(). + * \since 0.9.11 */ +uint32_t pa_stream_get_monitor_stream(pa_stream *s); + PA_C_DECL_END #endif |
