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authorLennart Poettering <lennart@poettering.net>2006-06-19 22:11:49 +0000
committerLennart Poettering <lennart@poettering.net>2006-06-19 22:11:49 +0000
commit10b5e997d7a8a4e955ce49cc816fdcd36225ff6e (patch)
treede6785c72370c527f6197920a6b226e09a935946 /src/pulse
parent955e33db6076a6266d4decfbeb64d89a9b8d516c (diff)
replace a few remaining uppercase "Polypaudio" occurences with "PulseAudio"
git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@1036 fefdeb5f-60dc-0310-8127-8f9354f1896f
Diffstat (limited to 'src/pulse')
-rw-r--r--src/pulse/context.h2
-rw-r--r--src/pulse/introspect.h6
-rw-r--r--src/pulse/pulseaudio.h2
-rw-r--r--src/pulse/sample.h10
-rw-r--r--src/pulse/stream.h16
-rw-r--r--src/pulse/thread-mainloop.h14
-rw-r--r--src/pulse/version.h.in4
-rw-r--r--src/pulse/volume.h8
8 files changed, 31 insertions, 31 deletions
diff --git a/src/pulse/context.h b/src/pulse/context.h
index 65d70e8b..ad8c9f3f 100644
--- a/src/pulse/context.h
+++ b/src/pulse/context.h
@@ -59,7 +59,7 @@
*
* \li \subpage mainloop - A minimal but fast implementation based on poll().
* \li \subpage threaded_mainloop - A special version of the previous
- * implementation where all of Polypaudio's
+ * implementation where all of PulseAudio's
* internal handling runs in a separate
* thread.
* \li \subpage glib-mainloop - A wrapper around GLIB's main loop. Available
diff --git a/src/pulse/introspect.h b/src/pulse/introspect.h
index 8fe218bc..23d736c6 100644
--- a/src/pulse/introspect.h
+++ b/src/pulse/introspect.h
@@ -35,7 +35,7 @@
* \section overv_sec Overview
*
* Sometimes it is necessary to query and modify global settings in the
- * server. For this, Polypaudio has the introspection API. It can list sinks,
+ * server. For this, PulseAudio has the introspection API. It can list sinks,
* sources, samples and other aspects of the server. It can also modify the
* attributes of the server that will affect operations on a global level,
* and not just the application's context.
@@ -121,7 +121,7 @@
*
* \subsection module_subsec Driver Modules
*
- * Polypaudio driver modules are identified by index and are retrieved using either
+ * PulseAudio driver modules are identified by index and are retrieved using either
* pa_context_get_module_info() or pa_context_get_module_info_list(). The
* information structure is called pa_module_info.
*
@@ -137,7 +137,7 @@
*
* \subsection client_subsec Clients
*
- * Polypaudio clients are also identified by index and are retrieved using
+ * PulseAudio clients are also identified by index and are retrieved using
* either pa_context_get_client_info() or pa_context_get_client_info_list().
* The information structure is called pa_client_info.
*
diff --git a/src/pulse/pulseaudio.h b/src/pulse/pulseaudio.h
index 5bbd4cc5..5c526dc7 100644
--- a/src/pulse/pulseaudio.h
+++ b/src/pulse/pulseaudio.h
@@ -63,7 +63,7 @@
* \li The complete but somewhat complicated to use asynchronous API
* \li The simplified, easy to use, but limited synchronous API
*
- * All strings in Polypaudio are in the UTF-8 encoding, regardless of current
+ * All strings in PulseAudio are in the UTF-8 encoding, regardless of current
* locale. Some functions will filter invalid sequences from the string, some
* will simply fail. To ensure reliable behaviour, make sure everything you
* pass to the API is already in UTF-8.
diff --git a/src/pulse/sample.h b/src/pulse/sample.h
index 848fd16d..03965a99 100644
--- a/src/pulse/sample.h
+++ b/src/pulse/sample.h
@@ -32,12 +32,12 @@
*
* \section overv_sec Overview
*
- * Polypaudio is capable of handling a multitude of sample formats, rates
+ * PulseAudio is capable of handling a multitude of sample formats, rates
* and channels, transparently converting and mixing them as needed.
*
* \section format_sec Sample Format
*
- * Polypaudio supports the following sample formats:
+ * PulseAudio supports the following sample formats:
*
* \li PA_SAMPLE_U8 - Unsigned 8 bit PCM.
* \li PA_SAMPLE_S16LE - Signed 16 bit PCM, little endian.
@@ -54,20 +54,20 @@
*
* \section rate_sec Sample Rates
*
- * Polypaudio supports any sample rate between 1 Hz and 4 GHz. There is no
+ * PulseAudio supports any sample rate between 1 Hz and 4 GHz. There is no
* point trying to exceed the sample rate of the output device though as the
* signal will only get downsampled, consuming CPU on the machine running the
* server.
*
* \section chan_sec Channels
*
- * Polypaudio supports up to 16 individiual channels. The order of the
+ * PulseAudio supports up to 16 individiual channels. The order of the
* channels is up to the application, but they must be continous. To map
* channels to speakers, see \ref channelmap.
*
* \section calc_sec Calculations
*
- * The Polypaudio library contains a number of convenience functions to do
+ * The PulseAudio library contains a number of convenience functions to do
* calculations on sample formats:
*
* \li pa_bytes_per_second() - The number of bytes one second of audio will
diff --git a/src/pulse/stream.h b/src/pulse/stream.h
index d117ce4a..ad15125a 100644
--- a/src/pulse/stream.h
+++ b/src/pulse/stream.h
@@ -107,7 +107,7 @@
* wrap. The current read/write index may be queried using
* pa_stream_get_timing_info() (see below for more information). In
* case of a buffer underrun the read index is equal or larger than
- * the write index. Unless the prebuf value is 0, Polypaudio will
+ * the write index. Unless the prebuf value is 0, PulseAudio will
* temporarily pause playback in such a case, and wait until the
* buffer is filled up to prebuf bytes again. If prebuf is 0, the
* read index may be larger than the write index, in which case
@@ -169,7 +169,7 @@
* \section latency_sec Latency
*
* A major problem with networked audio is the increased latency caused by
- * the network. To remedy this, Polypaudio supports an advanced system of
+ * the network. To remedy this, PulseAudio supports an advanced system of
* monitoring the current latency.
*
* To get the raw data needed to calculate latencies, call
@@ -183,14 +183,14 @@
* pa_stream_update_timing_info() operation is executed. (i.e. before
* the first call to this function the timing information structure is
* not available!) Since it is a lot of work to keep this structure
- * up-to-date manually, Polypaudio can do that automatically for you:
+ * up-to-date manually, PulseAudio can do that automatically for you:
* if PA_STREAM_AUTO_TIMING_UPDATE is passed when connecting the
- * stream Polypaudio will automatically update the structure every
+ * stream PulseAudio will automatically update the structure every
* 100ms and every time a function is called that might invalidate the
* previously known timing data (such as pa_stream_write() or
* pa_stream_flush()). Please note however, that there always is a
* short time window when the data in the timing information structure
- * is out-of-date. Polypaudio tries to mark these situations by
+ * is out-of-date. PulseAudio tries to mark these situations by
* setting the write_index_corrupt and read_index_corrupt fields
* accordingly.
*
@@ -208,7 +208,7 @@
*
* Since updating the timing info structure usually requires a full
* network round trip and some applications monitor the timing very
- * often Polypaudio offers a timing interpolation system. If
+ * often PulseAudio offers a timing interpolation system. If
* PA_STREAM_INTERPOLATE_TIMING is passed when connecting the stream,
* pa_stream_get_time() and pa_stream_get_latency() will try to
* interpolate the current playback time/latency by estimating the
@@ -228,7 +228,7 @@
*
* \section sync_streams Sychronizing Multiple Playback Streams
*
- * Polypaudio allows applications to fully synchronize multiple
+ * PulseAudio allows applications to fully synchronize multiple
* playback streams that are connected to the same output device. That
* means the streams will always be played back sample-by-sample
* synchronously. If stream operations like pa_stream_cork() are
@@ -441,7 +441,7 @@ const pa_channel_map* pa_stream_get_channel_map(pa_stream *s);
/** Return the buffer metrics of the stream. Only valid after the
* stream has been connected successfuly and if the server is at least
- * Polypaudio 0.9. \since 0.9.0 */
+ * PulseAudio 0.9. \since 0.9.0 */
const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s);
PA_C_DECL_END
diff --git a/src/pulse/thread-mainloop.h b/src/pulse/thread-mainloop.h
index fb216c5a..44eff5a3 100644
--- a/src/pulse/thread-mainloop.h
+++ b/src/pulse/thread-mainloop.h
@@ -37,7 +37,7 @@ PA_C_DECL_BEGIN
*
* The added feature in the threaded main loop is that it spawns a new thread
* that runs the real main loop. This allows a synchronous application to use
- * the asynchronous API without risking to stall the Polypaudio library.
+ * the asynchronous API without risking to stall the PulseAudio library.
*
* \section creat_sec Creation
*
@@ -48,7 +48,7 @@ PA_C_DECL_BEGIN
*
* \section destr_sec Destruction
*
- * When the Polypaudio connection has been terminated, the thread must be
+ * When the PulseAudio connection has been terminated, the thread must be
* stopped and the resources freed. Stopping the thread is done using
* pa_threaded_mainloop_stop(), which must be called without the lock (see
* below) held. When that function returns, the thread is stopped and the
@@ -56,7 +56,7 @@ PA_C_DECL_BEGIN
*
* \section lock_sec Locking
*
- * Since the Polypaudio API doesn't allow concurrent accesses to objects,
+ * Since the PulseAudio API doesn't allow concurrent accesses to objects,
* a locking scheme must be used to guarantee safe usage. The threaded main
* loop API provides such a scheme through the functions
* pa_threaded_mainloop_lock() and pa_threaded_mainloop_unlock().
@@ -65,7 +65,7 @@ PA_C_DECL_BEGIN
* thread. Just make sure you call pa_threaded_mainloop_unlock() the same
* number of times you called pa_threaded_mainloop_lock().
*
- * The lock needs to be held whenever you call any Polypaudio function that
+ * The lock needs to be held whenever you call any PulseAudio function that
* uses an object associated with this main loop. Make sure you do not hold
* on to the lock more than necessary though, as the threaded main loop stops
* while the lock is held.
@@ -91,12 +91,12 @@ PA_C_DECL_BEGIN
*
* \section cb_sec Callbacks
*
- * Callbacks in Polypaudio are asynchronous, so they require extra care when
+ * Callbacks in PulseAudio are asynchronous, so they require extra care when
* using them together with a threaded main loop.
*
* The easiest way to turn the callback based operations into synchronous
* ones, is to simply wait for the callback to be called and continue from
- * there. This is the approach chosen in Polypaudio's threaded API.
+ * there. This is the approach chosen in PulseAudio's threaded API.
*
* \subsection basic_subsec Basic callbacks
*
@@ -216,7 +216,7 @@ PA_C_DECL_BEGIN
*
* \subsection async_subsec Asynchronous callbacks
*
- * Polypaudio also has callbacks that are completely asynchronous, meaning
+ * PulseAudio also has callbacks that are completely asynchronous, meaning
* that they can be called at any time. The threading main loop API provides
* the locking mechanism to handle concurrent accesses, but nothing else.
* Applications will have to handle communication from the callback to the
diff --git a/src/pulse/version.h.in b/src/pulse/version.h.in
index 6c5492e8..748541a1 100644
--- a/src/pulse/version.h.in
+++ b/src/pulse/version.h.in
@@ -39,12 +39,12 @@ it. */
/** Return the version of the library the current application is linked to. */
const char* pa_get_library_version(void);
-/** The current API version. Version 6 relates to pulseaudio
+/** The current API version. Version 6 relates to Polypaudio
* 0.6. Prior versions (i.e. Polypaudio 0.5.1 and older) have
* PA_API_VERSION undefined. */
#define PA_API_VERSION @PA_API_VERSION@
-/** The current protocol version. Version 8 relates to pulseaudio 0.8.
+/** The current protocol version. Version 8 relates to Polypaudio 0.8/PulseAudio 0.9.
* \since 0.8 */
#define PA_PROTOCOL_VERSION @PA_PROTOCOL_VERSION@
diff --git a/src/pulse/volume.h b/src/pulse/volume.h
index d403a09e..6c60223a 100644
--- a/src/pulse/volume.h
+++ b/src/pulse/volume.h
@@ -31,10 +31,10 @@
* \section overv_sec Overview
*
* Sinks, sources, sink inputs and samples can all have their own volumes.
- * To deal with these, The Polypaudio libray contains a number of functions
+ * To deal with these, The PulseAudio libray contains a number of functions
* that ease handling.
*
- * The basic volume type in Polypaudio is the \ref pa_volume_t type. Most of
+ * The basic volume type in PulseAudio is the \ref pa_volume_t type. Most of
* the time, applications will use the aggregated pa_cvolume structure that
* can store the volume of all channels at once.
*
@@ -43,7 +43,7 @@
*
* \section calc_sec Calculations
*
- * The volumes in Polypaudio are logarithmic in nature and applications
+ * The volumes in PulseAudio are logarithmic in nature and applications
* shouldn't perform calculations with them directly. Instead, they should
* be converted to and from either dB or a linear scale:
*
@@ -64,7 +64,7 @@
*
* \section conv_sec Convenience Functions
*
- * To handle the pa_cvolume structure, the Polypaudio library provides a
+ * To handle the pa_cvolume structure, the PulseAudio library provides a
* number of convenienc functions:
*
* \li pa_cvolume_valid() - Tests if a pa_cvolume structure is valid.